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#1 |
Mate
![]() Join Date: Nov 2011
Posts: 58
Downloads: 46
Uploads: 0
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Physics of ships that were torpedoed?
Hello,
I am having a very serious problem with SH5, the ships that I hit with torpedoes behave in such a way that completely ruins all the immersion: they jump out of water(!) from 1 meter to huge leaps of tens of meters, if broken into two, they fly apart very easily - from few meters to tens of meters(!). I have this behaviour with TDW FX_Update 00019, or with BRF1.3 (no I did not use both mods together ![]() I usually test by going into "Against the odds" Historical mission and just blow up the friendly tankers that are in front of me in the harbour. Here are some photos (I could not make an ingame screenshot, pressing printscreen makes a picture of the big chested lady from the intro) ![]() ![]() |
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#2 |
Navy Seal
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Hi 89
![]() Have you every installed a torp mod (1 hit 1 kill etc) ![]() If so, perhaps part of the mod remains after uninstalling. Also - you should not test on your own ships If you do not get ctd - then flying boats ![]() This is a good mission (quick to load) for testing torps etc http://www.subsim.com/radioroom/down...o=file&id=1608 |
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#3 |
Mate
![]() Join Date: Nov 2011
Posts: 58
Downloads: 46
Uploads: 0
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Thanks for your answer!
I do not have any torpedo mods installed yet, but yes I was testing on own boats for quickness. So its only own boats that behave like that? And yes, I did get ctd when I blew up own boat and and TDW stuff installed, without his mods I the game does not crash but they fly all over the place ![]() Many thanks for the mission suggestion, I'll install and test again. ![]() |
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#4 |
Loader
![]() Join Date: Dec 2011
Location: Moscow
Posts: 87
Downloads: 18
Uploads: 0
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Oh, and next time don't photo or scan your screen. Just press Ctrl+F11
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#5 |
Mate
![]() Join Date: Nov 2011
Posts: 58
Downloads: 46
Uploads: 0
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Yep, with testing mission that was kindly suggested by Trevally, the boats no longer fly. So that's the good news.
The bad news is that their sinking behaviour is much-MUCH more simplified than SH3's. Boats stay level, draw water without listing to one side, etc Is there a mod that addresses that? |
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#6 | |
Watch
![]() Join Date: Nov 2011
Posts: 23
Downloads: 68
Uploads: 0
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#7 |
Mate
![]() Join Date: Nov 2011
Posts: 58
Downloads: 46
Uploads: 0
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#8 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
Uploads: 0
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That is very weird, maybe its cause from hitting the boat in shallow waters and close to a port and land. Combination of two could cause a weird glitch in the model physics. Like it doesn't know what to do, its too shallow to sink while close to land, so it pops up.
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