SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-23-12, 11:48 PM   #1
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
Default Help Walk/Run inverted. Caps lock messed up?

Help, I'm outta' breath and my crew is getting sick of me running everywhere.LOL
Somehow my Run/Walk is getting inverted and I can't get the Character cam into walk mode unless I hit Caps Lock. I don't wanna' have Caps Lock in for obvious reasons, (...only knows what monsters will spawn if I keep Caps Lock in)
This is twice now. It might be related to some gramaphone command but I'm not sure.
Anyone have an idea? I tried to reload the game and it appears to be stuck 'cause I'm still running all over the place. (My crew is getting upset and morale is dropping quickly {there's talk of diving with me on the bridge.}) Help
Thanks
D40
__________________
Dogfish40
Dogfish40 is offline   Reply With Quote
Old 01-24-12, 01:38 AM   #2
misha1967
Commander
 
Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
Default

Quote:
Originally Posted by Dogfish40 View Post
[FONT=Comic Sans MS]
Anyone have an idea? I tried to reload the game and it appears to be stuck 'cause I'm still running all over the place. (My crew is getting upset and morale is dropping quickly {there's talk of diving with me on the bridge.}) Help
Thanks
D40


I know what you mean. I've taken to wearing an ankle bracelet with a cable running down to the attack periscope. Good luck diving with me still on the bridge and that cable making it impossible to close the hatch. Of course, it does mean that I spend a lot of time around the attack periscope since some Arschvogel stole the key.

Same guy who stole the strawberries, I'm sure. I'll get him. Oh yes sir, I'll get him, and then it is "gute Nacht, meine Herren!"

Anyway, I've had the same problem in other games. Usually it was because I started the game with Caps Lock on (a lot of games takes the status of your Caps Lock at boot as "off" no matter what it actually is), but since you've already tried rebooting the game (if I understand you correctly), that may not be it.

However, I do remember it happening to me once in SH5 just like you describe it, and the way I fixed it was to teleport to another station. After that, it went away.
__________________
Ansonsten, Herr Lutter, ist alles in Butter
Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU
misha1967 is offline   Reply With Quote
Old 01-24-12, 01:55 PM   #3
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
Default

Quote:
Originally Posted by misha1967 View Post


I know what you mean. I've taken to wearing an ankle bracelet with a cable running down to the attack periscope. Good luck diving with me still on the bridge and that cable making it impossible to close the hatch. Of course, it does mean that I spend a lot of time around the attack periscope since some Arschvogel stole the key.

Same guy who stole the strawberries, I'm sure. I'll get him. Oh yes sir, I'll get him, and then it is "gute Nacht, meine Herren!"

Anyway, I've had the same problem in other games. Usually it was because I started the game with Caps Lock on (a lot of games takes the status of your Caps Lock at boot as "off" no matter what it actually is), but since you've already tried rebooting the game (if I understand you correctly), that may not be it.

However, I do remember it happening to me once in SH5 just like you describe it, and the way I fixed it was to teleport to another station. After that, it went away.
Thanks, I'll try teleporting. I went out of the game (all the way) and lo and behold, I'm still running. I mean walking is fast enough anyway. I did cure it by Throwing myself into a wall and switching the caps lock on and off whilst switching the shift key (on the boat, not in real life that I did yesterday)lol. Anyway, as I was doing this I heard the feetsteps slow down. I just don't really have the combination of what exactly I did. Also, I still don't know what caused it. It's happened once before but only for a couple minutes. Whoa. Now that I think about it...teleporting...I think this started after I used the external camera and then clicked on the officers hat (I have the SH3 style hud set-up) to get back on the bridge.
I think I may try and get it to happen again. Then I'll try the debugging thing that TDW told me to try....
Thanks Mate, I think we're on to something...
D40
PS: I know who stole the strawberrys, it's the same guy who threw my palm tree off the bridge...uh oh...wrong Movie...
__________________
Dogfish40
Dogfish40 is offline   Reply With Quote
Old 01-25-12, 01:52 AM   #4
misha1967
Commander
 
Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
Default

We'll get there, Dogfish!

Let me know if it works out.

Mind you, there are times when I wish that he'd run all the time as opposed to just walking about in a carefree fashion so I didn't have to hold down the SHIFT keys, but it can be a right royal pain if you can't switch it OFF either.

There's another thing I've noticed about the footsteps of our virtual alter ego: When you're walking close to obstacles, such as along the bulkheads, his footsteps sound like he's running, but he really isn't, which can be proven by holding down the SHIFT key and seeing how he speeds up.

I guess he just occasionally takes really small steps, or maybe he just likes to tap dance.
__________________
Ansonsten, Herr Lutter, ist alles in Butter
Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU
misha1967 is offline   Reply With Quote
Old 01-25-12, 09:47 AM   #5
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
Default

Quote:
Originally Posted by misha1967 View Post
We'll get there, Dogfish!

Let me know if it works out.

Mind you, there are times when I wish that he'd run all the time as opposed to just walking about in a carefree fashion so I didn't have to hold down the SHIFT keys, but it can be a right royal pain if you can't switch it OFF either.

There's another thing I've noticed about the footsteps of our virtual alter ego: When you're walking close to obstacles, such as along the bulkheads, his footsteps sound like he's running, but he really isn't, which can be proven by holding down the SHIFT key and seeing how he speeds up.

I guess he just occasionally takes really small steps, or maybe he just likes to tap dance.
Yeah, I installed the 'Less annoying feetsteps' option in the 'MightyFineCrew' mod real quick . That was a Godsend. I get a little tap dance as I first head up the ladder in a hurry. TapityTapityTapity Tap Tap Tap...With the mod installed it doesn't drive me nuts any more.
I'm still working on this Run/Walk thing, I'll keep posting when I find the culprit.
D40
__________________
Dogfish40
Dogfish40 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:44 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.