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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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Does anybody know how to edit the behavior of the rudder? If the boat turns to a new heading it automatically goes either to "rudder full starboard or port" (left or right) which slows down the boat a lot. I would like to change it to 15 degrees left or right, that would be realistically "rudder standard starboard or port".
I think that is more like in real life too. Rudder full left or right would only be used in emergency turns what you could still do with the keyboard commands. I think in SH3 it was that way. |
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#2 |
Stowaway
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you can specify the rudder turn angle by settuing the compass to "Rudder" dial and setting the specific value
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#3 |
Engineer
![]() Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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#4 |
Stowaway
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hmm, i guess this is hardcoded in the game engine....
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#5 |
Engineer
![]() Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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Come on, somebody should know how to do this...
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#6 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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In the .sim file for ships and subs there is a section for the rudder. There`s a value for the drag factor of the rudder. Lowering this will reduce the loss of speed, as well as reducing the effectiveness of the rudder.
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