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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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Is there anyway to make the sun larger in the 16km environments to make it look like the real sun instead of a very bright distant star? Also, would there be a fix for the moon as well?
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#2 | |
Silent Hunter
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Please read here: http://www.subsim.com/radioroom/showthread.php?t=185646 and here: http://www.subsim.com/radioroom/show...5&postcount=50 Maybe this is what you want !? Best regards, Magic |
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#3 |
Frogman
![]() Join Date: Jun 2006
Location: Pennsylvania
Posts: 309
Downloads: 102
Uploads: 0
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Thank you for the links!
__________________
"Come into port greatly, or sail with God the seas..." - Emerson |
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#4 |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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Thanks Magic will experiment with that, can you point me in the right direction to make the moon a bit larger as well?
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#5 | |
Silent Hunter
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The Moon size is setting in file "scene.dat" and not via a .tga File as the sun ! So I don´t know about this and I can´t help you with the moon ! Best regards, Magic |
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#6 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
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There is a hunter's moon mod, which makes the moon bigger, it may solve your problem?
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#7 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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http://www.subsim.com/radioroom/show...&postcount=708 A working image: http://www.subsim.com/radioroom/show...&postcount=709 And a working link: http://www.megaupload.com/?d=2RXLLHUH Hope it helps! ![]() |
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#8 | |
Silent Hunter
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![]() Best regards, Magic |
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#9 |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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I tried looking into the scene.dat but it was unreadable with anything I had to open it with. I then opened it with Skwas S3D but changing the sizes I found in the moon.tga or the 3d model did nothing. I then exported the moon.tga into GIMP and took the image and enlarged it which also did nothing. So I did a zealous autocrop of the image with GIMP and imported it back into the .dat using S3D. This effectively enlarged the moon but not to my satisfaction and using this method I have already hit the limit on enlarging the image. Also, this does not work at all with the sun. So unless I can find another program that can make the .dat readable this is the best I can do to the moon. I have a feeling this is why with so many experienced modders out there this problem hasn't been fixed before in 16km environments. I have a feeling I'm on the right track but lack the experience to make it work. Maybe somebody with actual graphics experience can find a solution? If they're interested.
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#10 | |
Eternal Patrol
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Try this mod. http://www.subsim.com/radioroom/down...do=file&id=389
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“Never do anything you can't take back.” —Rocky Russo |
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#11 | |
Helmsman
![]() Join Date: Apr 2010
Location: underwater
Posts: 107
Downloads: 333
Uploads: 0
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#12 |
Eternal Patrol
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Hmm. I use the 20km version of SH5 water, and never noticed the difference. That said, there are a lot of things I don't notice, so my opinion in this case isn't worth much. I'll await your results with interest.
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“Never do anything you can't take back.” —Rocky Russo |
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