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#1 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
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When I load a saved game during a patrol, my sub is usually damaged and my crew is hurt, even though everything was perfectly fine when I saved that game. Is this a known bug?
This is my mod soup: Magnum Opus 001 d3d antilag nvidia missing lights original map colors shadow improvement mod NewUI TDC 670 Manos Scopes patch 8X5 FX Update 0019 IRAI 0030 IRAI 0030 No aircraft spotting at depth IRAI 0030 No hydrophone on surface IRAI 0030 No hydrophone on surface no aircraft spotting TDW DC water disturbance Grossdeutche Rundfunk Dynamic Environment basemod realistic DE Atlantic Floor DE realistic colors DE waves DE Undersea DE brighter nights Open Horizons 2 full REM by Xrundel Critical hits 1.1 torpedo Real Sink 1.0 DBSM music and speech No magic skills 1.5 Speech Recognition MiTons 0.4.1. English |
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#2 |
Black Magic
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First time to hear of this
![]() Do you have patch 2 for MO installed? |
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#3 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Yes, I copied the data folder from the patch to MO's data folder and then activated MO. I did this according to stoianm's tutorial. Is there any information I could locate in my files that could be of help to you?
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#4 |
Black Magic
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I don't know where to start with this one....hmmm...a Dbgview output of the game when you try to load save game would be a start. Ensure you are using my latest version of my UIs mod though as it outputs more debug info for error checking.
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#5 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
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__________________
Stormy...... |
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#6 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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My hull wasn't damaged before I saved. However, I have been unable to recreate this event so far. The last time I reloaded I noticed that shortly after reloading a plane attacks my sub. It's possible that when I originally loaded the save I did not notice the plane attacking my sub and interpreted the damage as a bug. But that's strange, because I heard no gunfire. Maybe there was a glitch and the game played out the attack before finishing loading, so I only got to see the result of the attack.
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#7 | |
Black Magic
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#8 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Well, in any case, thanks for quick replies and sorry for a potentially unnecessary thread. Seems the "bug" was just my mistake.
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#9 | |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
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IRIA FX NewUIs |
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#10 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Are you sure? I used the tutorial stickied on the SH5 forum by stoianm:
http://www.subsim.com/radioroom/show...9&postcount=27 Maybe the tutorial was wrong? |
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#11 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Now IRAI 0030 is getting old, also FX 0019 is approved by TDW to be installed before NewUI 6.7.0 ![]() |
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#12 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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Thanks for explaining that!
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