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#1 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
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Hello DW skippers
![]() Already I am in difficulties! There are two problems. The first is that if I click on 'Options', with the view to being able to shut the music off ( for the sake of realism you understand), it brings up the speech recognition window, and wants me to go through the equipping and testing of my chosen device, which I am not interested in, so I get rid of that as soon as I can, but then the program crashes and I have to clear out the process and start over. I can live with the music if I have to, but thought I would mention it in case there is a ready solution. The other problem may be me doing things wrong, but I don't see what that wrong might be. I have to reverse my boat out of the docking bay, and after several goes I realise that putting the rudder over to hard right ( what happened to port and starboard?) and going back at engine 2/3rds, I can make a graceful exit and start lining my bow up to go through the harbour entrance. I KNOW I haven't hit anything astern, but I start seeing the damage percentage rise, and that sorta spoils it all for me as it seems I cannot even complete this simple move ( cant spell manoeuvre) in port. Hmph! |
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#2 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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With the speech recognition thing, there may be a way to disable it outside of DW. The best bet is if you're not planning on using it, don't install it in the first place. Sorry I can't be of more help on that point; I left the speech recognition off and disabled the music with no problems on day 1.
For the bee's nest, check on the 3D view to see if the boat is bottomed out. Patch 1.04 corrected the draft of the FFG, so missions designed for DW 1.0 might have harbors too shallow for the deeper draft of the updated FFG.
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#3 |
Navy Seal
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When you say you seen noting behind you are you looking in the 3d window on the nav map (F6) or on the aft gun station (F12)? The 3d view window only shows items known to your sensors and can not always reflect reality.
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#4 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
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Yep .. either use 'truth on' ctrl+shift+T (IIRC) to see truth in navmap. Or go to the watch station or sail, where you can see 'reality'.
Also I think in some mission there was problem with 1.04 because SCS increased FFG's keel depth .. and it dragged bottom right from the start.
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Last edited by Dr.Sid; 08-09-10 at 07:08 AM. |
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#5 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
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ah, thank you sirs - very helpful
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#6 |
Watch
![]() Join Date: Jun 2006
Posts: 23
Downloads: 1
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The voice recognition software that came up is the Vista/Window 7 software. I have the same happen to me since I went to Vista. I just shut it down and go back to changing the Options. I have not yet found a way to stop it from happening.
I don't dive the FFG very much, so I may be off on this point. You may need to use the Port/Starbord APU on the bridge.
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Happy Diving ! |
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#7 | |
Bosun
![]() Join Date: Feb 2004
Location: North of the 37th Parallel
Posts: 68
Downloads: 63
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![]() Quote:
I guess what we need to do is search the windows control panel and find the voice control module and disable it in windows. So, if anyone has found this in Windows Vista/7, please post some instructions on where it is so we can do the same. Thanks.
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Hangman ![]() |
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#8 | |
Bosun
![]() Join Date: Feb 2004
Location: North of the 37th Parallel
Posts: 68
Downloads: 63
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![]() Quote:
I keep seeing reference to FFG, but I have not found a description of it. Thanks.
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Hangman ![]() |
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#9 |
Navy Seal
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FFG= Guided Missile Frigate (or Fast Frigate Guided missile depending on who you ask). In DW it normally means the playable Oliver Hazard Perry class FFG-7 (pronounced Fig Seven) vessels.
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#10 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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As a quick solution you can edit the following line in the Dangerouswaters.ini file:
.DisableMusic Yes I think if you just step through the speech initialisation wizard then it won't come up again later. A small Speech window does come up before the intro-movie starts when I run DW , but you can ignore it or click on its close button.
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