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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2010
Posts: 14
Downloads: 49
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My request is that there is actually flooding if the submarine is damged... the main things that happen is i get damged then there are leaks and then the ship "sinks" there is no fun in saving the ship i do not know if something like this has been released but i looked and found notting its something cool i think should be added.
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#2 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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So, you want me to come over to your house, seal up your doors and windows and when you get critical damge on your Sub, you want me to fill the room with sea water?! Wow, you're dedicated.
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#3 |
Swabbie
![]() Join Date: Apr 2010
Posts: 14
Downloads: 49
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well.. you know i love realism why have it in game when it can happen in real life! but does anyone think this is a possible mod?
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#4 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
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You do get water in the boat though, it sloshes round your feet, just not up to your eyes.
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#5 |
Swabbie
![]() Join Date: Apr 2010
Posts: 14
Downloads: 49
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i know i just wish there was a more realistic ammount of water if it recived severe enough damage
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#6 |
Bilge Rat
![]() Join Date: Mar 2010
Posts: 1
Downloads: 35
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I think that would require alot of work honestly, i imagine water up to the crews chest but they would still be in their default animations. Like the navigator would be hunched over the charts under the water or the con operators would be sitting underwater steering the ship. Without making custom animations it would look a little silly.
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#7 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
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Exactly. The animations would have to go with it. Would be kind of cool to see the crew panicking running around and working together on the leaks. However much work involved here.
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#8 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
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i agree ..... i mean a small puddle sinking a ship .... very silly
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#9 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
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Technically you would not need to animate it.
Once a compartment is flooding beyond control, the Captain would move to another compartment. So...in the game we would never see the crew " up to their chest " in the flooded compartment. Now, lets say the forward torpedo room is flooding and can not be saved what so ever. The door would automatically shut and would seal that compartment off. The flooding could be represented as water squirting out of the seal around the door, and by shouting from the sealed off compartment. If the repair team inside the flooded compartment fixed things and stoped the leak, the door would open( after the time it takes to pump out all the water ) revealing the normal flooded floor we all see. If they don't we all sink. This would force the captain to stay away from flooding rooms in fear of being traped on the wrong side of a door...if I were in the rear torpedoroom and the engine room took major damage, the door between the engine room and forward torpedo room would close, and i could not get to the control room ( untill it was fixed, if it were fixed ) or if the conning tower was damaged, we could not get out of the sub. That brings up the issue of emergency hatches being made operatable. I don't know how to do this, but I am sure it could be done. If it added anything to the game, it would atleast add the element of fear. Fear of being caught away from the comand room, not being able to issue orders, or being trapped in a sub about to suffocate, even tough your surfaced.
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Just help someone.....it makes a difference Last edited by Sgtmonkeynads; 04-06-10 at 02:52 AM. |
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#10 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
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i admit it would add the element of fear..... and realism
the question is : who can make it happen |
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#11 |
Eternal Patrol
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SH3: The first subsim to have a realistic crew and 3D surroundings. People complain that they don't do enough.
SH4: Adds extra crew when Battle Stations is sounded. People complain they don't do enough. Also complain we don't get to see the boat flooding. SH5: Allows the captain to move freely around the boat, and the crew is much more animated. People complain it doesn't look like SH3 and SH4. It's the first subsim to show flooding. People complain it doesn't flood enough. Can someone make me a mod so it plugs into my brain and I feel like I'm really there? Maybe even drown when the boat floods? I'm sure there are modders who will try this, if it can be done. Every one of them had to start learning somewhere. If you want this bad enough, why don't you try to learn how to do it? It will bring you more satisfaction and and the praise of others when you release it. ![]()
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#12 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
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Yeah but a submarine doesn't have to be flooded in the least in order to sink.
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#13 |
Eternal Patrol
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Sure it does. You just want to make sure the flooding stays where it belongs.
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#14 |
Swabbie
![]() Join Date: Apr 2010
Posts: 14
Downloads: 49
Uploads: 0
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I just think flooding would add more realism to the game instead of it cutting out and saying i "died"
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#15 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
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i must agree withCptCirillo because i love the thrill of having to save the boat im sure nearly everybody has seen das boot if you look at the scene just after the resupply boat 'wesser' you see thay get cault in the western approches and are forced to dive and save there boat from flooding
now thats realistic |
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