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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Mar 2010
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Thats just great. I didn't think of this possibility, but now Denial of Service attacks can limit how often I play this game? Unbelievable. This, all for a product that I legitimately pay for and own on a DVD..
I am definitely waiting for this DRM to go away and be replaced with something reasonable. |
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#2 |
A-ganger
![]() Join Date: Mar 2010
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Granted you should be blaming Ubisoft some for having a stupid idea for a DRM system. But you should be blaming the attackers more. They are just trying to make the system seem worse then what it really is. I had a few issues with the save syncing system before, but i dont blame ubisoft for the DoS attacks.
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#3 |
Sailor man
![]() Join Date: Mar 2010
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I dont blame them for the DoS attacks.
I blame them for their ridiculous DRM system that further limits my play of a single player game, non-online (regardless of what they say) game. Just like I don't blame them for a Comcast outtage, but I DO blame them for not being able to play my single player game because of it. Freakin insane. ![]() |
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#4 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Christchurch, New Zealand
Posts: 127
Downloads: 65
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I seen quite a few posts regarding the "so-called" DOS attacks on the UBI servers, but has anyone actually wondered if this is just yet another "excuse" by UBI because it cannot handle/manage its own servers?
Seems to me, since the release of SH5 all UBI has been doing is releasing excuse after excuse.. 1) There was the one that the game wasn't really hacked cause there was content missing in the torrent one (disproved from what I seen elsewhere) 2) There was the sudden patch after this "hack" was released which was "supposed" to stop the hacked version (if it wasn't really hacked (1) then why the patch?) (and besides the 1.1 patch was on the torrents from what I hear almost as soon as it was released by UBI) 3) There was the "so-called" dos attacks (strange how they happened suddenly when a lot of people started going online all at once) And I think there were other things as well, but my mind is a blank atm. Maybe my information is wrong, but it does seem a little suspicious to me, that UBI is just trying to cover up the biggest blunder ever made by a game publisher...... |
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#5 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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I think its unreasonable for paying customers to be bought into the fight that Ubi are having with the pirates.
If the Dos attacks (wether they be DDoS (as Ubi claim) or VIPDoS) continue, then Ubi will have to remove the always online feature. Because no company can expect their customers to pay for a product that does not function as advertised.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#6 | |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
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All of this was entirely predictable, yet people bought the game. In short, every person who bought the game was showing that they chose to ignore the obvious possibility that what has happened would happen. What's more, the game does work as advertised. It states clearly that a constant connection to Ubi's servers is required. It is functioning entirely as promised. People have chose to believe there is an implied promise that those same servers would be functioning and accessible. That was never promised. |
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#7 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
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I pointed out all the things that could go wrong with OSP, the moment it was announced. Even the possibilty of the DDoS attack. Many people said this would never happen, that there connection was 24/7 and they had no problem with this new DRM (OSP). I notice that they are no longer defending OSP. ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#8 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
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Been playing every night, good to go!
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#9 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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if internet connection is needed , your chances of failure increase exponentially. Your connection +game failure factor is doubled F2 on the way to server F3 server F6 hackers F18 Dos F32 internet problems at server F64 Return route to your computer F128 Do you want to buy a product that is designed to fail?
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#10 |
Rear Admiral
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#11 |
Eternal Patrol
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@ Brag: I don't think Steeltrap was defending UBIsoft. It sounded to me like he was saying that this was to be expected, and those who bought it were foolish to expect otherwise. I think you're arguing with someone who is agreeing with you.
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“Never do anything you can't take back.” —Rocky Russo |
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#12 |
Loader
![]() Join Date: Feb 2004
Location: ME
Posts: 84
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Ubi threw down the gaunlet with the DRM thing. Like any criminal, there will be those who'll want to interupt the online system just to prove Ubi wrong. Criminals like to take on a challenge. This DRM has become a big neon sign.
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#13 | |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
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Although I am afraid that this is for them likely only a sideshow. I spent a while stuying the 2009 annual corporate report for investors and stockholder at www.ubisoftgroup.com (see http://www.ubisoftgroup.com/gallery_.../1042/2139.pdf and http://www.ubisoftgroup.com/index.php?p=142&art_id= and http://www.ubisoftgroup.com/gallery_.../1042/2184.pdf ). And contrary to what someone here wrote ealier, only 9% of sales are from the PC market. So even if ACII as a non-niche game fails, and Siedler etc. too, I don't think they will be impressed too much by this. Given the fast (almost exponential) and impressive growth of Ubisoft sales and revenues within the past decade, I would think even the loss of the whole 9% PC market sales would not impact their overall performance presently so much. However, this business performance lets me wonder where the pircacy there really is. What do the expect to earn? Is 1.06 Mrd Eur not enough for but 6000 employees (2009 figure)? Or do they expect that in true every American, German etc. sits at home and secretly plays SHIV, causing hundreds millions of lost sales (of an initially so perfect, innovative and bug free program)? Maximizing RoI and shareholder returns at all costs, and at the cost of the consumer (money is a conservation property; who will pay the bill?). Someone remember what happened to the banking business recently -- are there any similarities??? Just a thought.
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Scientific facts are not determined by the opinion of the majority, nor by a democratic vote. |
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#14 |
Swabbie
![]() Join Date: May 2005
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In my experience working in IT for large scale customer facing websites, it's not unusual for a web application which is not appropriately scaled to handle the amount of release traffic to fail under load and for the folks responsible for it to look to point to a Distributed Denial of Service Attack as a convenient cause by the bad guys, which ironically enough looks just like when all your customers who are hitting you from all over the world and are overrunning your app/server/bandwidth and bringing it to it's knees which then makes them reconnect, try again lather, rinse, repeat, the diversity in source IPs and routes of the traffic becomes the distributed attack.
So I am not 100% buying it that it's really a DDOS as opposed to just poor capacity planning by Ubisoft at the same time that they were releasing two new games that required this always on DRM connection to their server. Also if indeed it was DDOS there is no excuse for them to not be prepared for it or mitigate it, any large size website nowadays has mitigated the DDOS attack by implementing technology designed to identify the DDOS attack packets and scrub them out of the traffic (i.e. Arbor Peakflow), this scrubbing results in higher latency to the site during the attack, but allows the application/server/site to stay available to customers. This type of DDOS mitigation is usually available as a service from the ISP provider or is also available as devices that can be installed on the hosting site. So I am not totally buying that this is a DDOS as opposed to covering up for poor capacity planning by Ubisoft, and if it is DDOS they also failed to plan for it despite throwing down the gauntlet against pirates that this DRM was foolproof. I bought SH5 knowing the annoyance and risks but hoping for the best, and so far I've lucked out that the DRM has been working when I needed to play, worst case if the DRM stops me from playing for long enough to bug me I will be justified in looking for alternative ways to play the game I paid for. |
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#15 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
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To Brag and Steve:
![]() You're both correct. I took Brag's comment to be expanding on my comments. In answer to his question at the end: no (which is why I haven't bought it, even though my machine is several levels beyond requirements in terms of ability). |
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