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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jul 2007
Location: Germany
Posts: 83
Downloads: 11
Uploads: 0
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Hi there,
i think its pretty frustrating to shot 10-40 times at any merchant till he sinks, i even aim below the water line. I often just order my deckgun crew to shot target and use time compression because its just boring if you need that many hits. Same with the torps, sometimes i need up to 5 torps to sink a normal merchant? Would be nice if someone could tripple the gun damage and maybe double the torpedo damage. Last edited by Webster; 03-06-10 at 06:18 PM. |
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