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Old 12-13-09, 07:46 PM   #1
kanolsen
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Default How well liked are modding among UBI/developers?

I just wonder if UBI look upon the modders as a benefit or a nuisance?
I mean, just look what GWX did to SH3, still there are problems which was hardcoded so the modders couldn't fix it, just create workarounds.

Is there any connection/cooperation between the modding community and the developers? If it is, they should help make the game easier to modify.

Hope I made myself relatively clear!

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Old 12-13-09, 07:59 PM   #2
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Ubisoft is a big nuisance to us modders. If they hadn't come around with this SH5 thing, GWX4 wouldn't have been canceled. OMG you don't think that it was, just maybe, INTENTIONAL?!
Just kidding. However I would like to see some feedback from a few Ubi suits here.
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Old 12-13-09, 08:53 PM   #3
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One of the things I remember most vividly about the last Subsim meetup was Dan telling Kpt Lehmann and the rest of the GWX boys that even the dev team had no idea how they did some of the things they did. I'd say that's a pretty nice compliment.

I think Ubi realizes that modding extends a title's life considerably. There's not a whole lot of games released in 2005 that still have the following that SH3 has. And I'm sure SH4 will still have a strong following well into the future thanks to the talents of folks like Ducimus and the RFB team.
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Old 12-13-09, 08:58 PM   #4
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^^^^
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Old 12-13-09, 09:08 PM   #5
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Quote:
Originally Posted by mookiemookie View Post
There's not a whole lot of games released in 2005 that still have the following that SH3 has.
exactly ZERO at my house
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Old 12-13-09, 10:05 PM   #6
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exactly ZERO at my house
I still like to fire up Civ IV here and there. Hard to believe that came out the same year as SH3.
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Old 12-13-09, 10:29 PM   #7
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Quote:
Originally Posted by mookiemookie View Post
modding extends a title's life considerably.
Well said!

Long life to SHV, to Ubisoft Romania and to the modding community!
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Old 12-14-09, 01:04 AM   #8
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Quote:
Originally Posted by mookiemookie View Post
I still like to fire up Civ IV here and there. Hard to believe that came out the same year as SH3.
never played it personally,

I do play Microsoft Flight Simulator X once in a very blue moon... it was an '06 title if i remember correctly.

nothing else on my hard drive is older than SH3.

I hope i can say the same for SH5 in 2013
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Old 12-14-09, 01:14 AM   #9
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I know what your thinkin , am i a modder or a mod downloader . Well, to tell you the truth, i might be both . But being as this is a silent hunter game the most awsome sub game in the world, and would blow your socks clean off, you've got to ask yourself one question: am i a modder or a mod downloader. Well, what am i , punk?
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Old 12-14-09, 02:35 AM   #10
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Quote:
Originally Posted by sober View Post
I know what your thinkin , am i a modder or a mod downloader . Well, to tell you the truth, i might be both . But being as this is a silent hunter game the most awsome sub game in the world, and would blow your socks clean off, you've got to ask yourself one question: am i a modder or a mod downloader. Well, what am i , punk?
Famous last words: "I'm a modder If the link in my sig doesn't convince you, you can shoot that magnum... biatch. "
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Old 12-14-09, 03:09 AM   #11
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If Ubisoft Romania (the developer) or Ubisoft (the publisher) thought modding was an issue, they'd be waving their License Agreement in the faces of every modder here, or doing the "Oleg"...
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Old 12-14-09, 04:47 AM   #12
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Quote:
Originally Posted by mookiemookie View Post
I still like to fire up Civ IV here and there. Hard to believe that came out the same year as SH3.
And it's even more harder to belive that how moddable this game is. This game is built up for modding, Sid Meier kicks ass .
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Old 12-14-09, 05:07 AM   #13
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Quote:
Originally Posted by Flegmatica View Post
This game is built up for modding, Sid Meier kicks ass .
Yeah, you can mod with XML and Phyton... Furthermore, there is a SDK available. Hope SH5 will have one too.
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Old 12-14-09, 06:22 AM   #14
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I think the Devs take a keen interest in the Subsim modding community. Some of the modding here has been excellent on both SHIII and SHV. Dave's 'Living Breathing Ocean' mod was truly exceptional work in my view....and I think the Devs would agree.

I think there is a mutual respect between the Devs and the Modders which is healthy.
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Old 12-14-09, 07:36 AM   #15
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When you talk about modding here we all presume that ubisoft have already accepted that they will allow it with SH5.

Ubisoft has a new system in place for their games 'Uplay'. This is a system where the new games are linked to it and certain rewards are given with in the game. It also makes it possible for them to charge for extra downloadable content.

I have asked the question at ubisoft forums as to whether the SH5 game will be linked to their Uplay system. They have yet to answer.

The problem if it is linked to Uplay is as to whether they would want the Mod Community to Mod the game when they could actually produce extra content themselves and charge for it??.

Does anyone here have definite knowledge that they are going to continue to allow the game to be modded...bearing in mind a lot of people like me have used WAC, GWX, TMO and other useful mods that have been porduced by the Subsim community.

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