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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Sailor man
![]() Join Date: Dec 2009
Location: Central Asia
Posts: 47
Downloads: 62
Uploads: 0
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I'm a noob. But, I've had the courage to load up and now playing GWX 3.0. FAN-FRIGGIN-TAS-TIC! However, lots of questions...about GWX and SH3 in general...
1. Do "Qualifications ratings' effect capability or just improve their fatigue? 2. What is the distance (in meters) for Type I & Type II Torpedoes? (I see something in SH3 manual but it doesn’t make sense). 3. SSS? What’s ‘SSS’? I know what SOS is but SSS? Getting it on the radio…perhaps that's just static? 4. Are there really Allied (enemy) subs modeled in the GWX? Has anyone seen or sunk one? (Got a radio message about one…) 5. I recently ran aground in trying to sneak in a port. Scared the heck out of me! The ping from ‘Depth under keel’ command is about the only way to truly determine depth but I’m afraid to use it as broadcasts my location. What does one do? Always stay in deep water? 6. Reference #5, in a crash dive (70 meters at Flank) won’t I smash into sea floor if and possible end my career if water is too shallow? Back to pinging again? I found the depth related coloring of map not very accurate in places. 7. I think I got a distress call (SSS?) but gave location (Lat/Long) in degrees and minutes…how do I convert that to something I can find on my map? 8. I sank a neutral by mistake…sure wish we had those star shells of old SH3… then almost sank myself trying to confirm a contact ‘neutral or enemy’ in bad seas ~100 meters away… Is there any sure way to determine enemy or neutral from a distance? I’m afraid they will court martial me next time! Rick |
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