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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Born to Run Silent
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SH5 patch #2
It appears patch 2 is actually in the pipe and should address such things as crewmen on deck will change clothes during bad weather, fixes for crew morale, for weather being reset to clear weather after load, for ships exploding in ports or hitting the shore, morale reaching 0 bug, fix for performance problems inside submarine, shadow optimizations, improvements on particle performance on single core processors and environmental lighting and effects, no more crewmen strolling about on burning ships, fixes several dials that were not working inside the submarine, among other things.
As you know, I am always willing to work with players and developers who put forth an honest effort. I would like to say that this continued support by Ubisoft is exactly what Silent Hunter 5 needs, and what the players who buy it deserve. For those on the fence, this makes buying SH5 worth a serious second look. Neal *Please don't hijack this thread with DRM posts. EDIT to add more info to the thread: Quote:
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SUBSIM - 26 Years on the Web Last edited by Webster; 04-01-10 at 08:26 AM. |
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#2 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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thanks a lot for this info!!! this is nice to read...finally my hope raises, to be playing a career in the game. only started the game to test mods so far...
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#3 |
Canadian Wolf
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Nice, thanks for the news Neal
![]() ![]() Although I was and still am disappointed with the initial state of SH5, I gotta be honest, I am having fun with it. There are some great mods here already and with this news things should only improve ![]() |
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#4 |
Admiral
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Thanks for the update Neal
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#5 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Sweet! Thanks for the info Neal.
I know im being an impatient bastard... .but only thing missing is a general ETA. ![]() |
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#6 |
Samurai Navy
![]() Join Date: Nov 2005
Location: Atlántico Sur
Posts: 558
Downloads: 401
Uploads: 0
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Good to know, Neal! Thanks!
![]() & Thanks Devs! ![]()
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Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com Last edited by Topo65; 03-30-10 at 09:08 AM. |
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#7 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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What we do in life echoes in Eternity |
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#8 | |
Pacific Aces Dev Team
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![]() Quote:
That's a relief. Best news in ages ![]()
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"You need to put your behind in the past". Kumba |
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#9 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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Keep the support and patches coming (Ubisoft) and i may, i may indeed purchase this game and join most of you in playing it.
Great news! Thanks for the update. ![]() |
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#10 | ||
Old Stormalong
![]() Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
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Quote:
Nice to have performance/stability issues addressed, now the design/execution just needs to be re-done. I would say "come on mods!" but they don't owe us anything, and I'm certainly not contributing, so I'll wait and see. Last edited by Turbografx; 03-30-10 at 08:04 AM. |
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#11 |
Gunner
![]() Join Date: Mar 2010
Posts: 93
Downloads: 45
Uploads: 0
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Great news :-)............Soz if this is a silly question, but waht happens to the mods installed when the patch is released? Will tehy still work?
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#12 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Yes thanks Neal, and I never had any doubts and have been happily enjoying SH5 even with it's faults, knowing they will be solved.
And for those who want an ETA, thats easy. When ever it's done. ![]() I wouldnt want it any sooner.
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"Chance favors the prepared mind" |
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#13 |
Samurai Navy
![]() Join Date: Nov 2005
Location: Atlántico Sur
Posts: 558
Downloads: 401
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@Nico09
Before patch, Ubi launcher always question if you want to update. This way you have time to disable all mods before aply the patch!
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Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
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#14 | |
Planesman
![]() Join Date: Mar 2010
Posts: 191
Downloads: 90
Uploads: 0
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Do you know if mast heights and torpedo speeds are adressed in this patch? so far these two have bene the greatest killers for me. There are workarounds and some mods adressing the problems, at least hwne it comes to torpedo speeds, but all of them require procedures I can't exactly call immsersive.
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#15 |
Lieutenant
![]() Join Date: Oct 2006
Location: Austria
Posts: 268
Downloads: 37
Uploads: 0
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This is great news for all subsimmers. Will there be an offline option for offline games as well ?
If so, I will take a second look and think about bying the game !
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