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Old 05-30-08, 08:30 PM   #1
ddiplock
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Default Intercepting

With it being Mid 1943 now in my campaign, and Allied forces using Radar in earnest now, its very difficult to move into an attack position on the surface without being detected. The problem therein also lies in the ability to know the course of the ships in question, in order to get into an attack position.

Is there a way, when your forced to dive after detecting radar signals, that you can use the hydrophones to plot the course of the target if its the case of a convoy or a task force who's radar you've detected?

I've come across several task forces and convoys, but i've missed out on each because I don't know which direction they are heading while i'm submerged, and can't plot an intercept course. Why just earlier, I thought I was heading in the right direction to intercept a Task Force after picking up their radar, only to discover I was infact heading the wrong way.

Any help guys?

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Old 05-30-08, 10:35 PM   #2
UnderseaLcpl
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I assume you have "no map contacts" on, if not you can always plot the limits of the bearing lines to get a good idea.
Personally, when trying to play with the contacts off, I find it best to use the follow contact option under the hydrophone operator's menu. Your goal should be to get a steady 90 degree bearing.
It's of course, much harder then it sounds (no pun intended)
Take the hydrophones and listen for a minute to see if the contact bears port or starboard, alternatively you can have the operator follow nearest contact.
Take off at flank speed in the general direction ahead of their bearing.
Continue to monitor the bearing reports and see if they are getting closer to perpendicular with you. If they are, you're in good shape for an intercept.
If not try altering course farther away to a maximum of 90 degrees away from the bearing. If they still move towards zero you're not going to catch them. Also, leave the periscope up and check it in the bearing direction from time to time.
I use this technique in conjunction with TC but the process can still be tedious.

As far as convoys go your best bet is acting on reports from B-Dienst as they give a general bearing, a map location, and best of all, a speed.

One more thing before I wrap this up, you can always torpedo the escorts, radar be damned. It eliminates you needing to find them....
I'm sure some have seen my responses in various posts for my DD killing technique, if anyone would be interested in a long post with a full explanation please say so and I will make one.

Hope this helps a little.....
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Old 05-30-08, 10:52 PM   #3
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I think it is very important to get at least two visual sightings of the convoy a few
minutes apart, longer apart if possible. The longer the better. Even if it means
exposing your self to detection. Or one good AOB reading, but this is harder to get
than two position plots.

Radar can sometimes be used to get the two accurate position plots, but will also
expose you.
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Old 05-30-08, 10:55 PM   #4
ddiplock
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One thing I wonder about is WHEN can they actually detect you with their radar. The way things seem with my radar warning antennae, is that I can detect their emissions, but maybe i'm still outside the range of their radar, so, I end up knowing roughly where they are, before they know I'm near.

I dive pretty quickly after I detect them, and they never take evasive action, this leads me to conclude they haven't detected me, and thus you could further conclude, it can give you a little bit if leeway on the surface to use the diesals to get into position.

The only problem is, you don't know when they have detected you, and could end up ruining the whole thing if you stray into the range of their radar while trying to get into position.
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Old 05-30-08, 10:57 PM   #5
richardphat
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In this case try to get snorkel as soon as possible you can catch them up if they are a bit far!And usually a periscope can zoom up to 6x so i guess you would be able to see approximately 3 or 4 km. DD cant detect with their sonar because you are too far from them
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Old 05-30-08, 11:29 PM   #6
ddiplock
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Quote:
Originally Posted by richardphat
In this case try to get snorkel as soon as possible you can catch them up if they are a bit far!And usually a periscope can zoom up to 6x so i guess you would be able to see approximately 3 or 4 km. DD cant detect with their sonar because you are too far from them
Yeah that's true. But, its also a bit unrealistic. I do know that in SH3, you can have a Schnorkel and run at flank speed when its up, but in real life, a Uboat was limited to no more than 6 knots with the Shcnorcel extended, else it would break off. lol
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Old 05-31-08, 01:06 AM   #7
rifleman13
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Default Convoys!

I just saw a convoy course SSW just west of the Bay of Biscay.

When I come to intercept it, I can't see it. When I ordered the crash dive to 70m to check out on the hydrophones, nothing.

What's going on! Are they steaming straight or, just like in real life, zigzagging!

Thnx for any replies!
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Old 05-31-08, 07:28 AM   #8
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In GWX convoys change course frequently.
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Old 05-31-08, 08:29 AM   #9
difool2
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My one experience with being surfaced and the DD's radar detecting me indicated a range of about 16km (at which point I got the message "Enemy is engaging us sir!" Of course by the time he steamed to where I was I was already on a submerged intercept course with his convoy). Sea state may affect that.
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Old 05-31-08, 10:23 AM   #10
Pisces
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To get a target's course based on (hydro) 'bearings only' look at the following from a guy named Redwine. Because of his language (I think he's from argentina) it may be difficult to follow, but the formula works.

http://rotteufel.iespana.es/htdc_tut...ualtdc_009.htm

I found a sliderule ages ago that works by the same math but handles it in an easy way. Take 3 bearings, with equal time intervals (think long, not 3m15s, bearings move sloooowwww), line up the difference between the bearings of time1 and time3 with time1 and time2 and read off the AOB of the target at time1. BUT this is ONLY the true AOB if you are stationary. If you move (with significant speeds) the angle is NOT the AOB but skewed so-to-say by relative motion. So then it should be called 'Angle On Relative Motion'. Which is very difficult to correct for. (needs two sets of these 3 bearings while the sub is on 2 different courses or speeds and some vector-math for desert) Also, accuracy is very much hampered by the fact that Silenthunter (series... the slideruler was made back in the sh1 days I think) do not supply fine bearings (like with tenths of a degree). Bearings are all given in round degrees which makes the outcome very fuzzy/unprecise. Try it adding halve a degree either side on both bearing differences. You'll see what I mean. Also, you can't tell how fast it is, or the range it is at. But target course is a whole lot allready. You just need the time to wait for the bearing to move enough.

Here's a webcam image showing my poor attempt to make this thing (bad quality):

Let's say I took 3 bearings with 2 equal time intervals inbetween with my hydrophone (but periscope or whatever works just the same) B1=087, B2=081, B3=072, the bearingdifferences (6 and 15 degrees) result in a Target AOB at time of bearing 1 being 26 degrees. Since the target was moving from your rightside to your leftside (passing in front of you) he was 'showing' his left/port bow. Draw the angles out on paper and you can see the target's course.

I don't know who made it so hopefully they won't mind I uploaded it to my homepage, for availability sake. The .zip file contains a .htm file with information on the assembly and use of the tool by the original maker. The drawing for the tool can be print from a (autocad vector format) .dwg file, or an ordinary .gif image.

http://ricojansen.nl/downloads/gizmos.zip

Last edited by Pisces; 03-05-14 at 04:32 PM.
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Old 06-13-08, 04:49 AM   #11
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I updated the first link above. It was sending you to the wrong place on his site. This guy's site is sooo confusing!!! Too bad, because there's great technical knowledge in it.
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Old 09-08-08, 02:47 PM   #12
gAiNiAc
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Quote:
Originally Posted by UnderseaLcpl
One more thing before I wrap this up, you can always torpedo the escorts, radar be damned. It eliminates you needing to find them....
I'm sure some have seen my responses in various posts for my DD killing technique, if anyone would be interested in a long post with a full explanation please say so and I will make one.

....
I'm always interested in DD killing techniques............

I'm pretty good but I still find myself crash diving and evading radically at times when I don't nail them..........

Martin
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Old 09-09-08, 08:45 AM   #13
XLjedi
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If you don't mind using MoBo, it has a TMA tool for converting hydro bearings to target true course...

You can see how it works here:
http://www.subsim.com/radioroom/showthread.php?t=121929

Just review the "Advanced TMA Help" link. If you're stationary it's pretty easy, if you're moving it's a little trickier.
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Old 09-09-08, 10:13 AM   #14
kylania
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Here's an old picture I found on these forums years ago, still works pretty well for me:

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Old 09-09-08, 11:47 AM   #15
XLjedi
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Quote:
Originally Posted by kylania
Here's an old picture I found on these forums years ago, still works pretty well for me:

Yes... that works well if you already know the target TC (the black line).

I think OP is looking for ways to determine true course without a map prompt that says "East".
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