SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-23-12, 12:15 PM   #1
andwii
Frogman
 
Join Date: Sep 2011
Location: Bridge of U-123
Posts: 300
Downloads: 76
Uploads: 0
Default SH3 ships moving after a torpedo

Here is something that ive been wondering for awhile, out of the stories ive read from the merchant marines of WW2, if a torpedo hit their ship they would get off as fast as they could. Why is this not simulated in SH3? It seems when you torpedo a ship it will just keep moving like nothing happened. Anyone know of a mod to fix this problem, or is it really not a problem.
andwii is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.