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Old 06-30-08, 01:57 AM   #1
bratwurstdimsum
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Default [REQ] Want to create sub on surface with crew on deck

Hi, there. Trying to create a mission where we start off with a sub sailing beside the human playable sub with crew visibly on deck.

Any ideas geniuses?
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Old 06-30-08, 04:30 AM   #2
keltos01
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Default AI

It would be an AI sub with crew on deck then, are the crew destroyable ? (gunfire)
doable if you jsut look at Xantro's deck gun crew, just need to add more people.
http://www.subsim.com/radioroom/showthread.php?t=138507

k
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Old 06-30-08, 05:52 AM   #3
Xantrokoles
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Quote:
Originally Posted by bratwurstdimsum
Hi, there. Trying to create a mission where we start off with a sub sailing beside the human playable sub with crew visibly on deck.

Any ideas geniuses?
When you mean the crew, similar to the ships crew, you need chunk, named for example cfg#P01, cfg#P02..., set their positions with the coordinates and then you add in the *.eqp file:

[Equipment 58]
NodeName=P01 <---- Your slot

LinkName=char2_AMSailors <-- Link to the sailor with animation
StartDate=19380101
EndDate=19451231

[Equipment 59]
NodeName=P02
LinkName=char4_AMSailors
StartDate=19380101
EndDate=19451231

[Equipment 60]
NodeName=P03
LinkName=char4_AMSailors
StartDate=19380101
EndDate=19451231

[Equipment 61]
NodeName=P04
LinkName=char2_AMSailors
StartDate=19380101
EndDate=19451231

[Equipment 62]
NodeName=P05
LinkName=char4_AMSailors
StartDate=19380101
EndDate=19451231

[Equipment 63]
NodeName=P06
LinkName=char2_AMSailors
StartDate=19380101
EndDate=19451231

Although they are low result, the do their job.
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Old 06-30-08, 06:13 AM   #4
bratwurstdimsum
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Thank you I'll give it a go.
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The convoy lights are dead ahead
The merchantmen lay in their bed
The thump of diesels hammers down
In the oily sea-the killing ground
His knuckles white his eyes alight
He slams the hatch on the deadly night
A cunning fox in the chickens lair
A hound of hell and the devil dont care

-Iron Maiden
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Old 06-30-08, 06:37 AM   #5
bratwurstdimsum
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ok no result, bear with me please I copied your equipment list line by line but changed the equipment numbers to line up with the last equipment number on the IXD2 eqp file. I put it in a separate direct and made it jsgme compatible. No result...

I know you put the P01 P02 in there as examples, but I know nothing about chunks or where to find examples of them... can you name some for me?
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The convoy lights are dead ahead
The merchantmen lay in their bed
The thump of diesels hammers down
In the oily sea-the killing ground
His knuckles white his eyes alight
He slams the hatch on the deadly night
A cunning fox in the chickens lair
A hound of hell and the devil dont care

-Iron Maiden
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