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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
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Hi guy's,
I'm running patch 1.3 and have got these mod's enabled: -NSM -ROW -TriggerMaru (1-6-4 and GFX) I installed them in the order which is being recommended somewhere in this forum. But i don't actually experience any changes, in other words, i don't have the feeling that the mod's are activated. My dials look the same to give one example while i've read at the TriggerMaru-topic that they look different from stock one's. I activated the mod's while in base with the latest version of JSGME. What did i do wrong? Thanks already, fvd |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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Are you using Vista? If so, check out this thread.
http://www.subsim.com/radioroom/show...57&postcount=2 |
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#3 | |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
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![]() Quote:
I'm running XP service pack 2. Thank you! fvd Last edited by fvd; 11-05-07 at 04:15 PM. |
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#4 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
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Make sure that when you install the mods, the next folder within the mod you are enabling is the Data folder. For example the path from JSGME is MODS/Trigger Maru 1.6.4/Data/
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#5 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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Make sure you have the latest version of JSGME.
Mods always need to follow the folder order of: \mod name\data. The location of that data folder is important as sometimes they can become a folder within a folder and the data folder is therefore incorrect. Here is what it looks like when it's incorrect: C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Mods\mod name\mod name\data Here is the correct address: C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Mods\mod name\data I have created Desktop shortcuts of both the 'MODS' folder and the JSGME, so that I download to my 'Mods Download file' then select the 'extract here' option and then drag the extracted file and drop it into my 'MODS' folder and it immediately displays correctly and activates in JSGME. |
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#6 |
Canadian Wolf
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For an Illustrated JSGME Guide, check out the link on my sig., this may help as well.
RDP |
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#7 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 178
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Thank you all for the advice!
Indeed, i had the mod-folder in a wrong place... Problem solved now... Best regards, fvd |
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