![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Anybody ever heard the 'We are diving too deep!' voice message while playing?
Anyone? :hmm: |
![]() |
![]() |
#2 |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
|
![]()
There is A LOT I havent heard in SHIV.
![]() .
__________________
The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
Posts: 1,049
Downloads: 4
Uploads: 0
|
![]()
Negative.
__________________
If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I just did. Voice and text message.
![]() ![]() |
![]() |
![]() |
#5 |
Rear Admiral
![]() |
![]()
It's been my hunch that those messages are coded somewhere to occur at a specific depth. Same depth as Sh3. Since subs in SH4 don't dive that deep - we never hear them.
So then... max out the crash depth on your sub for 265 meters or so? ![]() |
![]() |
![]() |
![]() |
#6 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
|
![]()
Very cool!
![]()
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#7 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#8 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
|
![]()
Fixes like this and the 'destroyer in attack run' will add a lot to the game. Really hope you manage to crack these little gems nvdrifter!
Interior damage sounds also -I can't believe this was (again!) neglected in the latest patch. Seems that Ubi must have the devs on a very tight leash. |
![]() |
![]() |
![]() |
#9 |
Ace of the Deep
![]() Join Date: Jul 2007
Location: The details of my life are quite inconsequential
Posts: 1,049
Downloads: 4
Uploads: 0
|
![]()
Why your leash statement is most likely true (all programmers are on a tight leash with their parent company (or should be)) perhaps the devs just knew that nvdrifter's genius would blaze through like the heat of a million suns
![]()
__________________
If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
![]() |
![]() |
![]() |
#10 |
Bosun
![]() Join Date: Apr 2007
Posts: 67
Downloads: 166
Uploads: 0
|
![]()
Surely the diving too deep message could be linked to say 10-25 feet above whatever your current crush depth might be (if damaged) to allow you time to level off before instant death? I don't know much about modding, just my idea.
|
![]() |
![]() |
![]() |
#11 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Actually, the message plays at 580 feet. :hmm:
|
![]() |
![]() |
#12 | |
Rear Admiral
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#13 | ||
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
![]() |
||
![]() |
![]() |
#14 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Another question... Has anyone ever heard the hull creaking sounds while playing?
|
![]() |
![]() |
#15 | |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|