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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Aug 2007
Posts: 2
Downloads: 0
Uploads: 0
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Painful loading times.
Hello,
Anybody else finding loading a saved game in SH4 extremely frustrating? It can take close to 5 mins to get going once you die. My rig is more than capable of handling this game. So why so long? Boppo_Grandes ![]() |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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5 minutes ? Pffft thats nothing. Wait till you get a few save games stacked up.
My record is 13 minutes. Patience is a virtue and this game is not well suited to 'short' play sessions. |
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#3 |
Canadian Wolf
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It's worth the wait
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#4 |
Nub
![]() Join Date: Aug 2007
Posts: 2
Downloads: 0
Uploads: 0
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Thanks, for a minute I thought I needed to upgrade yet again.
Still early on in my carrer mode...those enemy warships are right nasty. ![]() |
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#5 |
Rear Admiral
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"refit" much?
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#6 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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#7 |
Rear Admiral
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:rotfl:
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#8 |
Officer
![]() Join Date: Jun 2007
Location: Hot Springs Arkansas
Posts: 245
Downloads: 51
Uploads: 0
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yeah the loadind does get a little annoying but my record is 15 mins. lol
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#9 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
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Those long save loads happen to everyone, but the refit fanatics suffer the worst. It's obvious the game wasn't intended to be played this way. The data set supporting the game certainly is huge. The crew alone is bigger than a lot of other games I play.
-Pv- |
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#10 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Histolrically ?? thats another topic. |
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#11 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
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try to limit your resupplies to 3. it'll help to keep the file on the kinda smallish side
__________________
Leiser und tödlicher edler Ritter der Tiefe ![]() ![]() Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
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#12 | ||
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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13th patrol... 4th Sub... 400,000+ tons (@72% realism) Average of 4 completed objectives per partol (one as high as 7) Never been retired... Never had a repeat mission (back to back). JCC |
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#13 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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I look at it this way...
We had only been at sea a week or so. Ive finished my assignments and low on fuel and out of torpedoes. Theres a tender not to far from here. Lets sail there get re-provisioned and radio in our status. A reply comes soon "Patrol blah blah" so were off to 'blah blah' for another week or so untill our NEW assignment is either completed or failed. Eventually I take the boys "home" for a little R&R after a couple of months. I cant see where this would NOT be done in real life. |
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#14 |
Watch
![]() Join Date: Aug 2007
Posts: 16
Downloads: 0
Uploads: 0
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I've never had a loading time more that 45 seconds and i have 88 saves stacked up
-edit-I just went and tested my load times and the average is about 15 seconds Last edited by RadiationRob; 09-03-07 at 01:14 AM. Reason: Checked loading times |
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#15 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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I think it has less to do with number of saves and more to do with how many days since the patrol began.
100 saves, 1st week at sea. Short load. 3 saves, 5 months at sea. Long load. |
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