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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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In the 1.3 release notes it says they improved the orders panel? it doesnt look much different to me...
that being said, will the green lamp mod still work or does it need to be tweeked? ps. i posted this thread by accident in the mission's area ... i really need to proof read ![]()
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Last edited by ATR-42; 07-12-07 at 09:39 PM. |
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#2 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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The yellow lights are a little brighter when you click the order button, that's about it.
I'll personally wait until Trigger Maru becomes 1.3 compatible...hopefully it won't be too long, and it had the improved green lamp mod.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#3 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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I'd prefer to use just the green lamp myself. Not really a fan of a lot of the large mods as they tend to force a level of realism i'm not after.
-I like my external views.
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#4 |
Canadian Wolf
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Standalone Green Lamp Mod works, as well as Battle Stations and Silent Running on all Hud Stations.
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#5 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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Thanks RDP.
At work so i'm researching until I can check it all out.
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#6 | |
Canadian Wolf
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![]() Quote:
![]() Here are the mods I have running so far: Captain Midnights MORE CBS NEWS! MOD v1,2 SILENT SERVICE 1.2 GRAPHICS MOD SMALLER SEABED ROCKS SMALLER SEA PLANTS SMALL Better Jungle and Trees DD_SHIV_Debris_V1.2.01 DD_SHIV_Debris_V1.2.01_Update Sound Mod GreenLamp bs_silrun_all_menus NO Orange Mark Slow Smoke v3 Improved Night Visibility Mod Stage 1 LESS WATER LIMBER HOLES Remove grain effect GATO REDFIN SS 272 MUZZLE FLASH 1.1 Oaks Gauges WAVE FIX USS Thresher SS-200 Have more to add as well. RDP |
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#7 | |
Bosun
![]() Join Date: Mar 2005
Location: Montreal, Canada
Posts: 68
Downloads: 8
Uploads: 0
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If they haven't changed the buttons in patch 1.3 then the mod for 1.2 should work fine. Anyways like I said, I'll check this out tonight. Can't wait to try 1.3. ![]()
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#8 |
Seaman
![]() Join Date: Jul 2007
Location: Massachusetts
Posts: 33
Downloads: 0
Uploads: 0
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But I get an error message saying something is missing so I had to disable the mod. I guess I will have to wait until the guy makes it work for 1.3
I mean the game will load and operate after I acknoledge the error that pops up but something isn't jiving with it so I figured I would disable it until it is looked at. Because as soon as I disabled it and started the game back up all was fine so I retested it again and still got an error message so I know it is that mod. Last edited by mercury_marauder; 07-13-07 at 06:18 PM. |
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