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Old 05-18-07, 04:11 AM   #1
JScones
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Join Date: Apr 2005
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Default New JSGME v1.6.1 RELEASED

I've finally gotten around to updating JSGME. I started a while ago, but then got sidetracked with GWX and RL. But I've re-focussed now.

So far I've added the ability to remove files from the game.

This means that instead of fudging file removal with zero-byte text files (eg to replace the intro movies), modders can add "placeholder" files with the suffix "-remove" and the game files will be backed up (as usual) and then removed from the game altogether.

Apart from the intro movies (where text files called "Intro.wmv-remove" and "Logo.wmv-remove" would work), other examples of usage include the removal of tex\tga files when a mod is released that has the files repacked into the dats; the removal of the non-swastika tex\tga files when released as part of a larger "Swastika" mod; the removal of skins where they are no longer needed; the removal of superfluous or erroneous Roster entries (eg when releasing replacement units); the removal of files that may conflict with your mod, and so on.

Disabling the mod returns the original files.

I've also toyed with extending this feature to include removing whole folders, but at this point the recursiveness aspect may make it a tad bit too complicated for users - I'd like to keep JSGME as easy to use as possible. Determining whether to remove whole folders and all, some, or no sub-folders I think adds too much complexity (despite being relatively easy to code) and may even undermine the "Generic" part of the name.

I have a few people playing with a beta now, but before I release it I thought I'd ask again if anyone had any other ideas that may improve JSGME. If so, pls post here.

If you're a member of other forums that use JSGME, pls extend this offer to them too.
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Old 05-18-07, 04:43 AM   #2
Alex
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Thanks for working on improving this tool, Jaesen.
You rule !
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Old 05-18-07, 04:52 AM   #3
dcb
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Default Thanks for a great modding tool

Thank you, JScones, for your efforts. Without JSGME modding the game would be much, much more difficult. It is a great tool, indeed.
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Old 05-18-07, 05:40 AM   #4
Meridian
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Do you think you could put back the function of being able to right click on a mod in the right side pane to open a file in the documents folder?

Also, is it possible to go back to the old way of being able to open the Doc files directly from JSGME rather than having it open another explorer window.

I'm still using 1.4.1.50 BTW.

Thanks.
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Old 05-18-07, 06:33 AM   #5
DivingDuck
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Moin,

this is pretty good news. I especially like the "-remove" feature. And IŽd like to encourage you to implement this feature for folders too. But IŽd limit it to folders that have been created by the respective mods and only if there havenŽt been any changes made after enableing, such as updating. Just to prevent from deleting folders that might be still needed. How about a checker box to choose whether to delete the empty folder(s) or not? Since new units leave empty folders after beeing disabled this would make sense to me.

Regards,
DD
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Old 05-18-07, 06:43 AM   #6
JScones
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Quote:
Originally Posted by DivingDuck
Moin,

this is pretty good news. I especially like the "-remove" feature. And IŽd like to encourage you to implement this feature for folders too. But IŽd limit it to folders that have been created by the respective mods and only if there havenŽt been any changes made after enableing, such as updating. Just to prevent from deleting folders that might be still needed. How about a checker box to choose whether to delete the empty folder(s) or not? Since new units leave empty folders after beeing disabled this would make sense to me.

Regards,
DD
Thanks for reminding me - this is something that I was thinking about a few months ago, but forgot. This can be done without any user intervention. All JSGME needs to do is track the new folders that it adds in much the same way that it tracks the new files.
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Old 06-11-07, 05:19 AM   #7
bruschi sauro
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another well done job mate, tks
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Old 06-15-07, 08:38 AM   #8
JScones
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For those interested there is a new release of JSGME - v1.6.2. This release:

- correctly disables/removes read-only files
- displays associated file icon in documentation context menu

I RECOMMEND getting this release as the first item is a FIX to a minor issue that has existed since the first JSGME release.

Just install over your current release. Disabling mods first is only required if you intend installing over JSGME v1.5.x or earlier.
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Old 06-15-07, 11:41 AM   #9
SquareSteelBar
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Quote:
- displays associated file icon in documentation context menu
Wow
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