![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Helmsman
![]() Join Date: Jul 2006
Location: Hong Kong
Posts: 107
Downloads: 12
Uploads: 0
|
![]()
I've been heard that the C2 can be killed by only one torpedo. Where should i aim and what depth should i set? I tried to shoot the engine room, but it only stops and floats.
Thx guy! ![]()
__________________
Come from the secret Hong Kong U-boat base |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
![]()
Check this chart and aim for the critical areas http://files.filefront.com/shipchart.../fileinfo.html
__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
![]() |
![]() |
![]() |
#3 |
Helmsman
![]() Join Date: Feb 2007
Location: Submerged
Posts: 105
Downloads: 91
Uploads: 0
|
![]()
How do you aim in a specific area of the ship anyway?! I just calculate range, AOB, speed and then feed that into TDC and hope it hits somewhere on the ship...most of my hits are in the middle...this is with 100% realism, GWX.
|
![]() |
![]() |
![]() |
#4 |
Chief
![]() Join Date: Jan 2007
Location: U-33. Depth Charges...sinking..
Posts: 325
Downloads: 0
Uploads: 0
|
![]()
Your torps will go wherever you aim your scope's crosshairs...so make sure you unlock your scope when you're almost ready to fire, put the sight somewhere between 355 and 05 degrees and wait for the part of the ship you are aiming for to cross that exact mark...LOS!!! (of course you opened and flooded your tubes already, right?)
__________________
The new-moon night is black as ink. Off Hatteras the tankers sink. While sadly Roosevelt counts the score-- Some fifty thousand tons--by MOHR |
![]() |
![]() |
![]() |
#5 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
|
![]()
I would add imho that you should not put it anywhere between 355 and 5 because it depends of target speed/distance as well from torpedo speed.
Your best bet when possible is to put your crosshair where the TDC will give you a 0° gyroangle (read it under the notepad) This means your torpedoes will go straight out. It can be more than 10° sometimes...
__________________
![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
![]() |
![]() |
![]() |
#6 |
Captain
![]() Join Date: Jan 2007
Posts: 544
Downloads: 9
Uploads: 0
|
![]()
I noticed that with magnetic trigger one can have a greater angle . you can sink anyship with one torpedoe you have to hit the boiler the site differs according to ships .that what happened in real with the "sadly known" (or not depends on which side one places itself) Lusitania which made 30000t the commandant of the U-boat had only one torpedoe left he hits the boiler room as the ship was at the end of its way rhe coal room was empty and the coal dust reacted to the explosion as black powder would have done it the ship has litteraly been desintegreted later others said that in fact such an explosion couldn t have been made only by a weapons load Lusitania Wikipedia
|
![]() |
![]() |
![]() |
#7 | |
Torpedoman
![]() Join Date: May 2005
Location: Mississippi Gulf Coast, USA
Posts: 113
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
Complex numbers are all fun and games until someone loses an i. |
|
![]() |
![]() |
![]() |
#8 |
Gunner
![]() Join Date: Feb 2007
Location: Right in the middle of it...
Posts: 94
Downloads: 0
Uploads: 0
|
![]()
It is true that with auto targeting whenever you hit a vulnerable spot, it will be a critical hit (kaboom and bye bye). With manual targeting it's random, especially if you are using a mod that changes the damage model of the ship and its draft. So don't feel bad if you don't make one shot kills anymore. Fire two on the sucker just to be sure...
![]() |
![]() |
![]() |
![]() |
#9 | |
Planesman
![]() Join Date: Apr 2005
Location: Sweden
Posts: 195
Downloads: 8
Uploads: 0
|
![]() Quote:
I remember I hade this colorscheme, ingame, with vanilla SHIII, would be great if it could work with GWX to and all its ships. /VV
__________________
I sink (ships), therefore I am! ![]() ------------------------------------- Acer Aspire - Intel® Core™ 2 Duo T6600 nVIDIA GeForce GT 240M 1 024 MB 4 GB RAM |
|
![]() |
![]() |
![]() |
#10 | ||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
![]() Quote:
__________________
![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
||
![]() |
![]() |
![]() |
#11 | ||
Chief of the Boat
|
![]() Quote:
![]() |
||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|