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#1 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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Debris
What controls which type of debris is produced when a ship sunks?
Ref |
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#2 |
Stowaway
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WHAAT?
![]() Ref? ![]() You don't know? ![]() IMPOSSIBLE!!:hmm: |
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#3 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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There are several types of debris objets in debris.dat, some boxes, pieces of trucks and airplanes, what I want to know is how the game choses which one to show when a ship is sunk (normally you see some boxes floating)
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#4 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
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Hi ref,
have you checked the *.zon files. There´s an entry that says PROPERTIES/SINKING EFFECTS. That might be a trigger possibly. I didn´t investigate it yet. Regards, DD
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#5 |
Stowaway
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@Ref, if you find an answer, Please let us know?
I'll be looking also. Thanks |
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#6 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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@ DD, yes I've noticed that structure, but it has no parameters, most likelly it triggers the launch of debris and the sinking sounds, but I can't find what controls what kind of debris is produced, maybe it's random.
@ Privateer, of course. Ref |
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