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The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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October '39, type IXB, II Flotilla, NW of Ireland - U-123 reports a jammed aft torpedo. The torpedo resides in internal storage, slot 2nd, and refuses to be moved to the tube or to the first slot, many tries without effect. All the other torpedoes smoothly change their places when 'asked to' by dragging and dropping, only this one seems to be jammed. Kaleunus furiosus then orders to switch 'automatic reload' option on and magically the torpedo moves to aft tube No 5. :|
First I thought it's a coded malfunction (SH3 Commander option), but it reloaded after switching the automat. Also the thread about malfunctions doesn't mention jammed torpedoes (http://www.subsim.com/radioroom/show...ammed+torpedo). So - what was the problem? Config: SH3 + GWX + GWX Dec 23rd patch + SH3 Commander 2.7, malfunctions on.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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