SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-23-06, 12:16 PM   #1
Laffertytig
Grey Wolf
 
Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
Default known bugs with XXI boats?

i just tryed a sungle mission in one of these subs and as soon as the mission started i got reports of damage.

what other bugs are there and have are there any fixes?
Laffertytig is offline   Reply With Quote
Old 10-23-06, 12:33 PM   #2
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

I havent tried the XXI in single missions, but i have experienced a minor bug: Before i start my patrol in the campaign mode (when i use the XXI), i get a report that the main pump is destroyed. It occurs when the loading screen turns into the game screen. Its at the same moment the sonar gets destroyed on the VIIC.... I dunno whats going on.. IIRC, it happends in the GW and in the NYGM mod. Not a big problem though, since my crew is well trained and has been out a winter night before, but ...:hmm:
__________________


_Seth_ is offline   Reply With Quote
Old 10-23-06, 12:44 PM   #3
tycho102
Ace of the Deep
 
Join Date: May 2005
Posts: 1,100
Downloads: 0
Uploads: 0
Default

The main pump is destroyed by the snorkel.

The sonar is destroyed by the radar antenna.

The snokel presents just as large radar-crossection as the entire boat.

Torpedo loading issues, but this one is more of a "bug" with something else (unlike the IXD2's torpedo issues).

Battery won't recharge.

There's others, but that's all I can remember right now.
tycho102 is offline   Reply With Quote
Old 10-23-06, 01:02 PM   #4
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

I hate that buggy boat with a passion. Some of the bugs are fixable by modding, but the radar is kinda pointless in that boat. Snorkel visiblity is a problem with any snorkel i think, and its fixible. It's not just the XXI that has problems with it.

Main pump destroyed is an issue with the zones.cfg. Theres a version out there that works, i dont remember if it was stock or one of the hollywood files.
Ducimus is offline   Reply With Quote
Old 10-23-06, 01:07 PM   #5
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Nice replys, mates, but one question. Was Bernard involved with the Dev team over at Ubisoft when they configured the XXI? Or did it have all those problems in real life? and: Ther radar presents a cross-section the size of the boat?????????????? What the h***? This has to be fixed......
__________________


_Seth_ is offline   Reply With Quote
Old 10-23-06, 05:48 PM   #6
bookworm_020
Navy Seal
 
Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
Default

There is a fix for the battery and torpedo problem. Look in the SHIII mods forum, select the mods list thread and scroll down, there sould be a mod for xxi battery fix.

The other problems I'm not sure on. You can reduce the Snorkel cross section by making sure you are at snokel depth when you deploy it. you can also trim the boat down a meter or two to reduce the projection of the snorkel, and do it at night, so it can't be seen

Best of luck
bookworm_020 is offline   Reply With Quote
Old 10-23-06, 05:51 PM   #7
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by bookworm_020
There is a fix for the battery
I totally forgot about that. Ironically i think i did *some* of the orginal work on that, and i dont even use the damn boat. Go figure.

edit: here you go, von helshings XXI battery fix.
http://www.subsim.com/phpBB/viewtopic.php?t=47637

If the D/L doesnt work, im pretty sure you can get it at UBRS.

Last edited by Ducimus; 10-23-06 at 05:54 PM.
Ducimus is offline   Reply With Quote
Old 10-24-06, 02:11 AM   #8
Laffertytig
Grey Wolf
 
Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
Default

i would likt to try a patrol with this boat. if someone could post links to fixes for these bugs that, expecially the radar and scrorkell bugs that would be great

i use nygm by the way
Laffertytig is offline   Reply With Quote
Old 10-24-06, 03:13 AM   #9
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by Laffertytig
i would likt to try a patrol with this boat. if someone could post links to fixes for these bugs that, expecially the radar and scrorkell bugs that would be great

i use nygm by the way
Im pretty sure DTB has included all available fixes. NYGM is pretty thorough.
Ducimus is offline   Reply With Quote
Old 10-24-06, 04:13 AM   #10
Tijn
Loader
 
Join Date: Sep 2006
Location: Nijmegen
Posts: 83
Downloads: 16
Uploads: 0
Default

When i try to use the XXI, it just doesn't start. It doesn't matter if i'm in single player or campaign. Both the diesel and the electric engines do nothing.

I'm using SH3 with 1.4b and GW1.1A + SH3 commander 2.6

Anyone else?

Grtz Martijn
Tijn is offline   Reply With Quote
Old 10-24-06, 04:45 AM   #11
VonHelsching
Ace of the Deep
 
Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Tijn
When i try to use the XXI, it just doesn't start. It doesn't matter if i'm in single player or campaign. Both the diesel and the electric engines do nothing.

I'm using SH3 with 1.4b and GW1.1A + SH3 commander 2.6

Anyone else?

Grtz Martijn
IIRC, you can try the 24 four fatigue fix for GW1.1a. It´s in the Grey Wolves sticky at the mods section (1st post). I think the link is inactive, but I´ll make sure it´s reposted. In the mean time try using another fatigue scheme through SH3Cdr. It should work.

In GW all XXI glitches have been taken care of. One still remains...and since I love this boat, for me it´s one of the most annoying SHIII bugs still remaining: The lack of an operational radar warning receiver at the top of the XXI snorkel.


Von
__________________

Last edited by VonHelsching; 10-24-06 at 04:50 AM.
VonHelsching is offline   Reply With Quote
Old 10-24-06, 06:39 AM   #12
Tijn
Loader
 
Join Date: Sep 2006
Location: Nijmegen
Posts: 83
Downloads: 16
Uploads: 0
Default

Thnx, i will try that. I can't remember if i installed the fatique update from GW. But i do recollect that i noticed it somewhere. Wasn't really sure what it was for. But this explains a lot.
Tijn is offline   Reply With Quote
Old 10-24-06, 08:43 AM   #13
Respenus
Ace of the Deep
 
Join Date: Sep 2006
Posts: 1,169
Downloads: 0
Uploads: 0
Default

Well if you are using the GW 24h mod, you need to install the basic.cfg fix so that things will work.

I have a seperate installation, where I have GW with Kid Mod and I didn't install the basic.cfg fix as there is no fatique.

In campain, everything works fine, but in SP mission, it get a type IIA conning tower (gotta post the pic sometime) and lot of things are destroyed. In the normal GW, I have no problems!
__________________

Respenus is offline   Reply With Quote
Old 10-24-06, 10:43 AM   #14
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by VonHelsching
In GW all XXI glitches have been taken care of. One still remains...and since I love this boat, for me it´s one of the most annoying SHIII bugs still remaining: The lack of an operational radar warning receiver at the top of the XXI snorkel.


Von
This also i know to be quite true I think the XXI is Gib's favorite too. Goes without saying the XXI will be patched up as much as possible. Im kinda curious to see if the last remaning issues were able to be addressed in GWX or not. I dont know if those issues are fixable by any modder, but it's always fun to hope
Ducimus is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.