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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
Posts: 44
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Hi, subsimmers.
I have a couple of questions regarding the game. 1) I downloaded and installed the grey wolves mod last weekend & used the default install. I chose no map updating but my UZO id’s the target somewhat (doh I saw the option to disable this at install but then didn’t check it….grrr). How can I enable generic targeting info without reinstalling GW to choose this option? Is there a file I can edit somewhere to remove the instant generic id? 2) I’m trying to evade DD’s with silent running at a speed of one to two knots and the boat sinks. How can I remain buoyant and silent, a speed of 3 knots appears to be noticed by the escorts? If I have deep enough water I try to use a silent speed then let the boat drop to a deep depth. Then I set ahead standard to get the boat back up to 50m to 100m then set 1-2 knots & let the boat drop back down to the deep. How you do you guys maintain depth & speed while evading DD’s? Last edited by Gizzmoe; 08-02-06 at 10:49 AM. Reason: Fixed text color |
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#2 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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No need to do anything else other than that - better than trying to change\edit files 2) :hmm: Never noticed that before My boat normally stays on depth even at 0 speed What you are describing sounds similair to the NYGM anti hummingbird effect but thats not included in GW |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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I don't know if the loss of bouyancy (sp.?) is related to Grey Wolves. But yes, I've definetly experienced it, too.
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#4 |
Stowaway
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There is NO Negitive Bouancy in GW1.1a - period.
If your subs slowly sinking then all I can think of is you have a slow leak somewhere thats not been repaired. Either that or your helmsmen sucks, try a qualified helmsmen. |
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#5 |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
Posts: 44
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it was the convoy attack training mission & the personnel were raw recruits if I remember correctly. Will upgrade my helmsmen for the actual patrol.
I will reinstall GW over my current install to change that targeting option. Makes me mad cause I looked right at it, new what it was then decided, 'well let's try out the default install'. ![]() Thank you all for your input, I appreciate it! ![]() ![]() |
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#6 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
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Sounds like a case of the "crash dive blues". If you change depth after initiating a crash dive your boat will slowly sink at the stern at slower speeds. Reissue the crash dive and let it take its course until you hit 70m.
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#7 |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
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Payoff, I had crashed dived so perhaps that was the problem. I have played numerous careers & crashed dive numerous times during those careers & that was the first time I had ever experienced that sinking feeling.
I hadn't heard of the 'crash dive blues' before & the only change in my configuration was the installation of the GW mod. I had assumed (i know, i know what assume spells lol!) that it was something to do with the 'Hummingbird' mod being included into GW. I know GW & NYGM are different but GW uses the NYGM damage mod. Anyways now I know to have a good helmsman, which I try to do, and not to crash dive then change depth. Great community here & appreciate the help. Excellent mods for a game I spend way too much time on lol. I noticed this post was moved as well, sorry moderators for making extra work for you ![]() |
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#8 |
Planesman
![]() Join Date: Sep 2002
Location: South Australia
Posts: 191
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Hmm!, unusual. I crash dive and as soon as the order is complied with I change the depth order to go deeper much faster and have had no probs :p No "crash dive blues" here.
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#9 |
Stowaway
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No Hummingbird's in GW either, we have Seagulls but definatley no Hummingbird's!
Hummingbird's and Subs dont mix ya see. ![]() |
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#10 |
Mate
![]() Join Date: Aug 2005
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So I finally installes GW.
But now I have a question, too, namely about the contacts names. Most ships are just named "Contact". I think it's because I installed the "Generic ship contact names"-option. Is there a way to change this without reinstalling GW? |
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#11 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Downloads: 35
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And you know it will work ok ![]() |
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#12 | |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
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#13 | ||
GWX Project Director
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#14 | |
Pacific Aces Dev Team
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#15 |
Stowaway
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He he he !
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