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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jan 2002
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figured i would ask as i think it would, but am not sure.
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#2 | |
Blade Master
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#3 |
Grey Wolf
![]() Join Date: Apr 2005
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Jeez, that, too? Buncha mercs who made this game I tell ya.
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#4 | |
Grey Wolf
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My heart is steadfast, O God. I will sing and make music with all my soul. Ps. 108:1 Survival of the fittest does not explain arrival of the fittest. we live in a single spoken sentence.. "God said, let there be" ![]() ![]() |
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#5 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: AM56 North Atlantic
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In my experience it does, if you do it often and repeatedly. The first time I got homing torpedoes I wanted to try them out (who wouldn't!). So I got myself in front of a convoy, watched the escort steam pass me then started banging the depth sounder, a few tried, the escort went to full speed turned in my direction and came charging in, only to get my homing torpedo right in the face
![]() So it does work imo, but you must do it repeatedly and quickly, a single check however probably won't get anyone interested in you. |
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#6 | |
Officer
![]() Join Date: Mar 2006
Location: Helsinki, Finland
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Anyways I've been trying to avoid it's use cuz I tho it would give away my position and I'm going to keep playing like that.. |
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#7 | ||
Loader
![]() Join Date: Jun 2006
Location: Ontario, Canada
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Not a challenge, just a question If indeed that is correct, kinda sad as I have used mine very sparingly in combat situations ![]()
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#8 |
Ocean Warrior
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Location: Norway
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Am I severely misunderstanding something here?
Isn't an echolot something that fires a ping straight down and then waits for it to return up? How would that give your position away? Is it the return ping that lets them find you? [/ignorant:p]
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#9 |
Seaman
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i was under the impression that sound traves in all directions. so the ping would be heard by escorts.
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#10 |
Planesman
![]() Join Date: Jun 2005
Location: Quadrant DB22
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Perhaps the ping alerts the enemy to your presence, but does not give them your position until they can hear more noises. (Like the one gunshot rule from the movie "Red Dawn". :-)
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#11 |
Rear Admiral
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the depth check is like an doorbell
1 time...Destroyers : ahh...whois there? 2 times...Destroyers : Must be an prank 3 Times...Destroyers : Oke! Where is he! 4 Times...Destroyers : God Dammit! Come over here you little bastard and I DC you to kingdom come! 5 Times...Destroyers : Thats IT!!! I got you now! Torpedo Hit thas was my Homing Torpedo Test ![]()
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#12 | |
Chief
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#13 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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hummm
![]() perhaps the sonar frequency is one that the destroyers passive sonar can´t hear ??
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#14 |
Ace of the Deep
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I messed around with this issue awhile back. At 5000+ meters, they couldn't hear anything. Inside 2000 meters, they'll hear if you ping a whole bunch of times. Inside 1000 meters, one ping and they always came right after me starting in mid-1940.
This is solely based on convoy escorts. |
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#15 |
Navy Seal
![]() Join Date: Apr 2005
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From page 31 of the game manual:
"...Do not forget that these pings can disclose your location". Not conclusive, but somewhat suggestive, especially coupled with tycho102's tests and the experiences of others. I won't be chancing it. Last edited by JScones; 06-26-06 at 05:41 AM. |
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