SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-12-06, 12:19 PM   #1
awood6535
A-ganger
 
Join Date: Jun 2005
Location: Grove City ,Ohio
Posts: 72
Downloads: 0
Uploads: 0
New playables ?

Is there going to be any add on units toplay agianst?Like a yankee papa echo upholder etc.:hmm: And are we every going to see any more playables from the developers?
awood6535 is offline   Reply With Quote
Old 06-12-06, 12:51 PM   #2
DivingWind
Engineer
 
Join Date: Jan 2005
Location: Lithuania
Posts: 211
Downloads: 7
Uploads: 0
Default

Maybe... Nothing is known for sure.
__________________


Last edited by DivingWind; 06-12-06 at 12:55 PM.
DivingWind is offline   Reply With Quote
Old 06-12-06, 03:08 PM   #3
Captain Norman
Medic
 
Join Date: Sep 2005
Location: Ottawa, Canada
Posts: 161
Downloads: 16
Uploads: 0
Default

After careful consideration and playing through Dangerous Waters, I realized it would be interesting if they implemented a playable F-14 Tomcat. If u think about it, its possible. If a P-3 Orion is controllable without a joystick, and was very fun and unique to play as, it would be interesting to play as an F-14.
Also, having control of an aircraft carrier and all that firepower would be cool as well. Designating sorties and such. Pure ownage.
__________________
Emancipate yourself from mental slavery, none but ourselves can free our minds.
Captain Norman is offline   Reply With Quote
Old 06-12-06, 03:37 PM   #4
Alex Nenadic
Swabbie
 
Join Date: Jul 2005
Location: Melbourne, FL USA
Posts: 14
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Captain Norman
If a P-3 Orion is controllable without a joystick, and was very fun and unique to play as, it would be interesting to play as an F-14
There's no way in hell you could do anything of use with an F-14 without a joystick/throttle/rudder setup. Perhaps you could fire a missile or two, but what happens when a bandit ends up merging with you and its time to turn?

It would be like trying to drive a car without a steering wheel.
Alex Nenadic is offline   Reply With Quote
Old 06-12-06, 03:59 PM   #5
Captain Norman
Medic
 
Join Date: Sep 2005
Location: Ottawa, Canada
Posts: 161
Downloads: 16
Uploads: 0
Default

True, but, if u own a sim, chances are u have a joystick. 2nd, ive simulated engagements with planes in Dangerous Waters, dogfights aint much. Using a menu or a key combination, u could easily have an option for tactical manoevures.
__________________
Emancipate yourself from mental slavery, none but ourselves can free our minds.
Captain Norman is offline   Reply With Quote
Old 06-12-06, 07:11 PM   #6
Kazuaki Shimazaki II
Ace of the Deep
 
Join Date: Jan 2006
Posts: 1,140
Downloads: 5
Uploads: 0
Default

I've tried playing plane sims without the joystick. It is adequate (not great, but adequate) until you have to do two things:

1) Land
2) Dogfight

But then, it wasn't like I was any good with these two even though the fact my joystick wouldn't stay centered may be a factor.

The digital on-off response given by keys on a keyboard isn't good enough.

As for commands, this will be fun, "Turn Left - 1Gs" "Turn Right - 3Gs".
Kazuaki Shimazaki II is offline   Reply With Quote
Old 06-12-06, 08:42 PM   #7
Captain Norman
Medic
 
Join Date: Sep 2005
Location: Ottawa, Canada
Posts: 161
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by Kazuaki Shimazaki II
I've tried playing plane sims without the joystick. It is adequate (not great, but adequate) until you have to do two things:

1) Land
2) Dogfight

But then, it wasn't like I was any good with these two even though the fact my joystick wouldn't stay centered may be a factor.

The digital on-off response given by keys on a keyboard isn't good enough.

As for commands, this will be fun, "Turn Left - 1Gs" "Turn Right - 3Gs".
lol, that would be fun. But takeoff and landing can be done with autopilot or something. Takeoff could be done with key presses in SU-27 Flanker, dogfighting would be tough, and landing could be simplified.
__________________
Emancipate yourself from mental slavery, none but ourselves can free our minds.
Captain Norman is offline   Reply With Quote
Old 06-13-06, 12:17 AM   #8
Kazuaki Shimazaki II
Ace of the Deep
 
Join Date: Jan 2006
Posts: 1,140
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Captain Norman
lol, that would be fun. But takeoff and landing can be done with autopilot or something. Takeoff could be done with key presses in SU-27 Flanker, dogfighting would be tough, and landing could be simplified.
Su-27 Flanker was exactly what I was talking about. I can shoot people down with R-77s just fine, but even with a joystick I can't cannon down the tanker I was supposed to be refuelling from (which lets me get close and it won't move a lot).
Kazuaki Shimazaki II is offline   Reply With Quote
Old 06-13-06, 09:47 AM   #9
Kurushio
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Errr...DW isn't a flight-sim. There's more to flight-simming then the P3 in this game. You know? Dynamics etc. As has been said, this is by no means a flight-sim and the MH-60 and P3 flight dynamics aren't very life-like. It's just a rough representation. So all you'll get is a bad flight-sim.
  Reply With Quote
Old 06-13-06, 02:58 PM   #10
Captain Norman
Medic
 
Join Date: Sep 2005
Location: Ottawa, Canada
Posts: 161
Downloads: 16
Uploads: 0
Default

Yeah, I realize that, but im not looking for a flight sim, as long as I have a fast aircraft with anti ship missile capabilites, that would be cool. I know it will never happen, it would just be an interesting possibility.
__________________
Emancipate yourself from mental slavery, none but ourselves can free our minds.
Captain Norman is offline   Reply With Quote
Old 06-13-06, 05:24 PM   #11
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

For air combat there are better simulators like lock on.

Dw is great but a f-14 can´t do nothing against a submerged submarine,
But another helos or a russian tupolev could be nice, also some other units like aegys ships or russian frigates.and germany or other countries ssk submarines
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote
Old 06-13-06, 07:00 PM   #12
Captain Norman
Medic
 
Join Date: Sep 2005
Location: Ottawa, Canada
Posts: 161
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by Hartmann
For air combat there are better simulators like lock on.

Dw is great but a f-14 can´t do nothing against a submerged submarine,
But another helos or a russian tupolev could be nice, also some other units like aegys ships or russian frigates.and germany or other countries ssk submarines
Thats what im talkin about, but now id rather play a good naval sim
__________________
Emancipate yourself from mental slavery, none but ourselves can free our minds.
Captain Norman is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:28 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.