SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-22-06, 02:22 PM   #1
Deep Six
Ensign
 
Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
Downloads: 104
Uploads: 0
Default OT but I'm so stoked !!!!

OMG after endless tries I have actually got SILENT HUNTER(The very first) to work on my comp Windows XP SP2. And after playing a few of the single missions realised just how Bloody good the AI is on this game, pity it could not be ported over to SH3!!!

Oh yeah and this is SH v 1.31 with all the realism mods installed, I'm a very happy dude right now


Deep Six
__________________
Deep Six is offline   Reply With Quote
Old 05-22-06, 03:49 PM   #2
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

SH1, you mean .. like the one for DOS?

How'd you manage that? i still have that game, plus the expansions tucked away in a box. If SH1 has better AI then SH3, that is a crying shame. AI in this game sucks. I mean, it really sucks. May as well be playing an interactive screen saver.
Ducimus is offline   Reply With Quote
Old 05-22-06, 04:02 PM   #3
KL Seestern
Mate
 
Join Date: Sep 2002
Location: Canada
Posts: 53
Downloads: 16
Uploads: 0
Default

Yes, I got the original SH to run on my computer a couple of years ago, using information at this website: http://www.subsowespac.org/sh_xp/silent_hunterxp.shtml
Hope this helps anyone else who wants to do the same!
KL Seestern is offline   Reply With Quote
Old 05-22-06, 04:41 PM   #4
Nippelspanner
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

funny, i tried a old one to today -> Aces of the Deep!
i found the manual again and after a few pages i downloaded the DosBox and installed it... AOD works ok, but didnt managed it to get sound... anyway, its amazing what they managed to do back in 1994! the KI etc. is better as the one in SH3 too. thats embarresing, dont you think? graphic of SH3 with the features from AOD+SH1 = perfect subsim!
  Reply With Quote
Old 05-22-06, 04:54 PM   #5
Deep Six
Ensign
 
Join Date: Mar 2002
Location: England, Manchester.
Posts: 235
Downloads: 104
Uploads: 0
Default

Yeppers the ORIGINAL dos game but unlike KL Seestern I have SP2 installed so I went to this page : http://www.subsowespac.org/silent-hunter-dosbox.shtml

Which also explains installing using Dos Box, but also using another free software called Defend to open the game, I found this method MUCH easier than just using Dos Box

And Yes AI from SH1+CAOD put SH3 to shame.

Nippelspanner yes that is a problem installing CAOD with Dos Box is that you loose the sound, maybe if you google enough you might come up with a solution
__________________
Deep Six is offline   Reply With Quote
Old 05-22-06, 08:36 PM   #6
CybrSlydr
Lieutenant
 
Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
Default

What exactly makes the AI in those games so superior to SH3?
CybrSlydr is offline   Reply With Quote
Old 05-22-06, 08:59 PM   #7
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Havent played the older ones in years, but id hazzard a guess in saying that in those older the games, the AI acutally can find you for starters, and then goes after your ass with gusto!

In SH3, your biggest threat (if you want to call it that without modification to make them tougher) is aircraft.
Ducimus is offline   Reply With Quote
Old 05-22-06, 09:30 PM   #8
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
Default

SH1 Hell i enjoyed this i remeber the rescue missions of having to pick up pilots. I wonder if these type of missions are going to be in SH4 :hmm:
__________________
RIP kiwi_2005



Those who can't laugh at themselves leave the job to others.



kiwi_2005 is offline   Reply With Quote
Old 05-22-06, 09:31 PM   #9
John Channing
Sea Lord
 
John Channing's Avatar
 
Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
Default

Funny thing is that the most common complaint about SH11 was that the AI DD's could find you every time and kill you like you had a bullseye on your back.

Having spent some time on Projekt Messerwhatitsname I understand how they did it, but nevertheless, it was a royal pain knowing that once you were detected that was pretty much it.

Oh well...

JCC
John Channing is offline   Reply With Quote
Old 05-22-06, 10:02 PM   #10
CybrSlydr
Lieutenant
 
Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
Default

I don't see what's so "vaunted" about the old AI.

I rather like SH3's AI. Cunning and skill can save your ass. Farther you go... the tougher it is.
CybrSlydr is offline   Reply With Quote
Old 05-23-06, 12:56 AM   #11
KL Seestern
Mate
 
Join Date: Sep 2002
Location: Canada
Posts: 53
Downloads: 16
Uploads: 0
Default

Yes, I can see both sides of the question ... sometimes in SHIII the escort vessels seem rather incompetent, but (as John Channing pointed out) 'knowing that once you were detected that was pretty much it' could get tiresome. Oh, for a middle ground ...
KL Seestern is offline   Reply With Quote
Old 05-23-06, 03:04 AM   #12
VipertheSniper
Ace of the Deep
 
Join Date: Sep 2002
Location: Austria
Posts: 1,070
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by John Channing
Funny thing is that the most common complaint about SH11 was that the AI DD's could find you every time and kill you like you had a bullseye on your back.
That's the biggest nonsense I've ever heard about SH1, I've played a whole carrier and never had troubles evading escorts that had already detected me. ON full realism, minus realistic depth data.

I've installed it currently at an older PC with Win98, and I've gone to Hitachi, one of the guards detected me, I turned my bow into his direction, ordered silent running and he lost me.

They are a bigger challenge than the escorts in SH3 really, but they aren't unbeatable.
VipertheSniper is offline   Reply With Quote
Old 05-23-06, 03:17 AM   #13
Gizzmoe
Silent Hunter
 
Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by VipertheSniper
That's the biggest nonsense I've ever heard about SH1
He was talking about SH2, not SH1.
Gizzmoe is offline   Reply With Quote
Old 05-23-06, 07:52 AM   #14
Nippelspanner
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

i managed it to make AOD work with sound...wow its pretty cool to hear that again after so many years...

"smoke on the horizon captain!"

i will try to make a few screenies, there are some things which are very impressive! and those things show exactly why AOD is the best subsim of all times...
  Reply With Quote
Old 05-23-06, 10:00 AM   #15
The Noob
The Old Man
 
Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Nippelspanner
funny, i tried a old one to today -> Aces of the Deep!
i found the manual again and after a few pages i downloaded the DosBox and installed it... AOD works ok, but didnt managed it to get sound... anyway, its amazing what they managed to do back in 1994! the KI etc. is better as the one in SH3 too. thats embarresing, dont you think? graphic of SH3 with the features from AOD+SH1 = perfect subsim!
Yup. I have Downloaded my Copy from someware, and i played it till i got SH3. With all the Trix AOD teached me (And wich didn't helped much in AOD) i could Fake the SH3 Destroyers to no end. They are just too Stupid...

Today everyone just tries to get the best graphics and forgets the rest about it...

Und nochwas: Im englischen schreibt man es "AI" statt "KI".
The Noob is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:43 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.