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Old 03-21-06, 11:01 AM   #1
Brentano
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Default NYGM and the scoring of neutrals

Has anyone who is playing the NYGM Tonnage War Mod tried making the following changes to Basic.cfg?

FROM:

[RENOWN]
RenownReachGridObjCompleted=0 ;500
RenownPatrolGridObjCompleted=0 ;200
CompletedPatrol=0 ;100
NEUTRAL=-1
ALLIED=1
AXIS=-1 ;-10
WrongShipSunk=-10000
FirstRankRenown=100
SecondRankRenown=350
EndCampaign=0 ;-5000 - Not sure about this value


TO:

[RENOWN]
RenownReachGridObjCompleted=0 ;500
RenownPatrolGridObjCompleted=0 ;200
CompletedPatrol=0 ;100
NEUTRAL=0 ;-1
ALLIED=1
AXIS=-1 ;-10
WrongShipSunk=-10000
FirstRankRenown=100
SecondRankRenown=350
EndCampaign=0 ;-5000 - Not sure about this value


I'm thinking that this might prevent a loss in total tonnage when neutrals are sunk. So if you sink a neutral, you don't gain or lose anything.

I guess there's only one way to find out!
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Old 03-21-06, 11:05 AM   #2
jasonb885
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Yes, see:

http://www.subsim.com/phpBB/viewtopi...5c0c9891a4c99d

I have solved it using the other method, namely creating new nations with the same flags and making them 'always enemy' for the whole war.

It's in the latest version of IC.

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Old 03-21-06, 05:20 PM   #3
Der Teddy Bar
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Brentano,
In addition to the excellent ground work that jason885, Stiebler has done an excellent job of filtering out the 'soon to be' neutrals.

If we removed the penalty for sinking neutrals then that would lead to every ship in the ocean is a target, one of my pet hates of AOD.
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Old 04-09-06, 04:36 PM   #4
Rosencrantz
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:hmm: Why just don't change value for neutrals to be 1? I used it with RuB. You know, you don't HAVE to sink neutral loners, but if they hapen to belong to the convoy... then no cease fire anymore :hmm:
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Old 04-09-06, 04:36 PM   #5
Rosencrantz
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:hmm: Why just don't change value for neutrals to be 1? I used it with RuB. You know, you don't HAVE to sink neutral loners, but if they hapen to belong to the convoy... then no cease fire anymore :hmm:
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Old 04-09-06, 04:36 PM   #6
Rosencrantz
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:hmm: Why just don't change value for neutrals to be 1? I used it with RuB. You know, you don't HAVE to sink neutral loners, but if they hapen to belong to the convoy... then no cease fire anymore :hmm:
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Old 04-09-06, 04:36 PM   #7
Rosencrantz
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:hmm: Why just don't change value for neutrals to be 1? I used it with RuB. You know, you don't HAVE to sink neutral loners, but if they hapen to belong to the convoy... then no cease fire anymore :hmm:
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Old 04-10-06, 07:28 PM   #8
Sailor Steve
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Help! My finger's glued to the 'Enter' button'!
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