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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
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Release date Q3 2007, what does that mean ?
In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ? So could this mean SHIV will not use the SHIII engine but have a brand new engine ? What is your educated guess or opinion ? |
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#2 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
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If Q3 2007 is the fiscal year it could be released between April and June 07. Let´s say they start the project mid January/early February 06, then it´s not really that much time they have to fix the dozens of bugs, add features, rework the AI and improve the graphics engine.
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#3 |
Navy Seal
![]() Join Date: Mar 2000
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The release date is a very early estimate and will undoubtedly change between now and completion. Therefore, I would say that the date implies nothing other than giving the delevopment team ample time to work before the community starts crying 'where's the game?!'.
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#4 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
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But I must also admit that some time ago a formet dev-team memner told me that the engine is already being used for another game (don't tecall th title) and that it would be good enought for a couple of games more. |
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#5 | |
Helmsman
![]() Join Date: May 2005
Location: Port Perry, Canada
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Gizzmoe wrote:
Quote:
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OLt.z.S.Benetschik (Benetofski) [IMG][/IMG] \"U-bootwaffe - eine Gemeinschaft zusammengebracht durch Schicksal\" |
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#6 |
Admiral
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I see that release date and raise it 6 months... :hmm:
But thats for a redone/new engine!
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#7 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
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2007? How am I supposed to wait that long? Anyone got a extra time machine I can borrow? ![]()
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#8 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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I would dedicate more time to SH3, because waiting impatiently is not fun...
On the otherhand, at least SH3 is fun... I hope. ![]()
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#9 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
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Hopefully it means that SH-IV is serious for UBI. I do not hope that it means that everything will be done from scratch: research, graphics, engine etc, because then it means no wolfpacks, messy convoys, long wish-lists, halfway development and a release 'as such'.
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#10 | ||
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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![]() Come on, GTA2 used a different engine than GTA, but was not very innovative. On the other hand, X-Wing Alliance, believe it or not, uses the same engine as the ancient Secret Weapons of the Luftwaffe (which in turn has it from an even earlier sim!). OK, so the engine has evolved, but still - do XWA and SWTL have anything in common at all? Used-again engine does not equal an identical experience. And as for the publishers "giving the developers too much time: You can't give a game long enough time to develop their title. In this day and age of rushed, unpatched games, be glad they're giving the developers all the time they need, not worried. Furthermore, it means us designers and modders can pretty much jump into the game and be familiar with it. And why make a new engine if the old one works? Hm? That'd be all. Quote:
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#11 | |
Engineer
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New assests, which could be from the pacific theatre. ![]() They allready have many dd's and carriers modeled, with some modifications to it they will look almost authentic as from the pacific. ![]() After sh3 i'm certainly not interested in another sh title. I'm rather having bigger hopes for our independent sub sim developers. ![]()
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#12 |
Watch Officer
![]() Join Date: Jul 2004
Location: Pittsburgh, PA
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Hey, all this Q2 this and Q4 that and 2007 stuff, look on the bright side, by the time the game comes out most of us will need to drop another $1500.00 on a game that will cost $50-60.00 because our current CPU's and vid cards wont be able to keep up with the graphics.
WooHoo, another PC build ![]()
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#13 |
Seaman
![]() Join Date: Apr 2005
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I suspect that SH4 will use a new engine.
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#14 | |
Grey Wolf
![]() Join Date: Apr 2005
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#15 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
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Im betting on the same engine with some graphical tweaks and hope fully alot of AI fixes.
I think they will try and do something clever for SH4, maybe it will have multiple sides playable or mutiple unit types (sub/ surface/ air like DW), or maybe DC built in or.... or something god knows but if it was just a PTO sub sim with Yank subs all made on SH3s engine, its unlikey it would take the best part of 2 years to deliver, I think they have something bigger and more ambitious planned than just another subsim. |
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