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-   -   Release date Q3 2007, what does that imply ? (https://www.subsim.com/radioroom/showthread.php?t=87477)

Drebbel 12-17-05 04:25 PM

Release date Q3 2007, what does that imply ?
 
Release date Q3 2007, what does that mean ?

In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ?

So could this mean SHIV will not use the SHIII engine but have a brand new engine ?

What is your educated guess or opinion ?

Gizzmoe 12-17-05 04:46 PM

If Q3 2007 is the fiscal year it could be released between April and June 07. Let´s say they start the project mid January/early February 06, then it´s not really that much time they have to fix the dozens of bugs, add features, rework the AI and improve the graphics engine.

Takeda Shingen 12-17-05 06:00 PM

The release date is a very early estimate and will undoubtedly change between now and completion. Therefore, I would say that the date implies nothing other than giving the delevopment team ample time to work before the community starts crying 'where's the game?!'.

Drebbel 12-17-05 06:08 PM

Quote:

Originally Posted by Takeda Shingen
The release date is a very early estimate and will undoubtedly change between now and completion. Therefore, I would say that the date implies nothing other than giving the delevopment team ample time to work before the community starts crying 'where's the game?!'.

Hmm, I would think the release dat is a good indication of the earliest possible dat. I think it is unlikely it will be an earlier date, more likely (as history has learned us) that is will be a later date. A later dat would give them even more time to develop a new engine.

But I must also admit that some time ago a formet dev-team memner told me that the engine is already being used for another game (don't tecall th title) and that it would be good enought for a couple of games more.

benetofski 12-17-05 11:24 PM

Gizzmoe wrote:

Quote:

If Q3 2007 is the fiscal year it could be released between April and June 07
This is probably fairly realistic for the PC release - given the new SH4 project team's potential agenda. However, dont be surprised to see it (or a version of it) appear on other platforms first! ;)

McBeck 12-19-05 10:10 AM

I see that release date and raise it 6 months... :hmm:
But thats for a redone/new engine!

wetwarev7 12-19-05 04:26 PM

Re: Release date Q3 2007, what does that imply ?
 
Quote:

Originally Posted by Drebbel
Release date Q3 2007, what does that mean ?


What is your educated guess or opinion ?

It means much wailing and gnashing of teeth.....

2007? How am I supposed to wait that long? Anyone got a extra time machine I can borrow? :ping:

Marhkimov 12-19-05 04:28 PM

I would dedicate more time to SH3, because waiting impatiently is not fun...

On the otherhand, at least SH3 is fun... I hope. ;)

rik007 12-21-05 01:08 AM

Hopefully it means that SH-IV is serious for UBI. I do not hope that it means that everything will be done from scratch: research, graphics, engine etc, because then it means no wolfpacks, messy convoys, long wish-lists, halfway development and a release 'as such'.

Safe-Keeper 12-23-05 07:38 PM

Quote:

In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ?
:roll: You're one of them...

Come on, GTA2 used a different engine than GTA, but was not very innovative.

On the other hand, X-Wing Alliance, believe it or not, uses the same engine as the ancient Secret Weapons of the Luftwaffe (which in turn has it from an even earlier sim!). OK, so the engine has evolved, but still - do XWA and SWTL have anything in common at all?

Used-again engine does not equal an identical experience. And as for the publishers "giving the developers too much time: You can't give a game long enough time to develop their title. In this day and age of rushed, unpatched games, be glad they're giving the developers all the time they need, not worried.

Furthermore, it means us designers and modders can pretty much jump into the game and be familiar with it.

And why make a new engine if the old one works? Hm?

That'd be all.

Quote:

However, dont be surprised to see it (or a version of it) appear on other platforms first!
Controlling all of SH with the few keys of a console controller? Gawd, you're good at thinking up nightmare scenarios, budd' :huh: .

2019 03-02-06 06:50 PM

Re: Release date Q3 2007, what does that imply ?
 
Quote:

Originally Posted by Drebbel
Release date Q3 2007, what does that mean ?

In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ?

So could this mean SHIV will not use the SHIII engine but have a brand new engine ?

What is your educated guess or opinion ?

Same engine, same AI only then with some minor exhance.
New assests, which could be from the pacific theatre. :zzz:

They allready have many dd's and carriers modeled, with some modifications to it they will look almost authentic as from the pacific. :zzz:

After sh3 i'm certainly not interested in another sh title.
I'm rather having bigger hopes for our independent sub sim developers. :yep:

simsurfer 03-08-06 10:55 PM

Hey, all this Q2 this and Q4 that and 2007 stuff, look on the bright side, by the time the game comes out most of us will need to drop another $1500.00 on a game that will cost $50-60.00 because our current CPU's and vid cards wont be able to keep up with the graphics.

WooHoo, another PC build :up:

Brentano 03-09-06 12:57 AM

I suspect that SH4 will use a new engine.

Immacolata 03-09-06 05:49 AM

Quote:

Originally Posted by Brentano
I suspect that SH4 will use a new engine.

I hope you are wrong.

JU_88 03-28-06 06:15 AM

Im betting on the same engine with some graphical tweaks and hope fully alot of AI fixes.

I think they will try and do something clever for SH4, maybe it will have multiple sides playable or mutiple unit types (sub/ surface/ air like DW), or maybe DC built in or.... or something

god knows but if it was just a PTO sub sim with Yank subs all made on SH3s engine, its unlikey it would take the best part of 2 years to deliver, I think they have something bigger and more ambitious planned than just another subsim.


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