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![]() Join Date: Dec 2005
Location: Brandon, FL
Posts: 18
Downloads: 0
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I've been working on a mission and scratching my head on how to make an AI platform go active on SONAR and RADAR in reponse to an attack on another unit. In my mission, I have several surface units in a transit search of an area. I have one running active and the others under EMCON. So far, if the player sub attacks the unit that's active, the others will not go active.
If there a way to model this behavior? I want the group to start pinging. I've looked through the triggers and scripting and nothing seems to fit.
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ET1/SS (SSN 647, SSN 676) |
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