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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Aug 2005
Location: Sweden
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Does anyone know how to edit the range before it begin to burn and maby how long it should burn? Thanks in advance.
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#2 | |
Eternal Patrol
![]() Join Date: Apr 2005
Location: U.S.
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![]() Quote:
I'd guess it's possible to edit the burn-time but never saw a mod for this. What would be cool is a mod that allows for a 'ride-along', after a deck-gun shell is fired ![]()
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#3 |
Beach Leaf
![]() Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
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Some starshell values in particles.dat are modifyable using SH3 Mini Tweaker. Lifetime is one. See the @Starshell.txt tweak file.
www.delraydepot.com/tt/sh3sdk.htm Be sure to download the tweak files (same section on this page) after you download the SH3 Mini Tweaker program. TT |
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#4 |
A-ganger
![]() Join Date: Aug 2005
Location: Sweden
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Big Thanks timetraveller!
I will try and see if I can work it out.
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#5 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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Yes...they explodes at the range adjusted in the deckgun viewfinder.
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