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Old 10-25-05, 12:29 AM   #1
darksythe
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Default Supporting new players

Well gentlemen the time is coming where we may very well see a influx of new players in to the genre of submarine/naval warfare.

Now it will be inevitable that all these new players will be coming on here, and asking all kinds of questions in a manner probably not usually used by those of us who have the patience for this type of simulation.

IMHO we need to start getting ready for this stuff now so that we arent losing our heads when we get bombarded by questions that have been asked and answered previously, or that we would consider common knowledge.

How can we get ready to do this you may ask?
Invest in a stock of sedatives. LOL

All and all im looking forward to new players maybe the subsim genre will will awaken from her slumber
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Old 10-25-05, 01:01 AM   #2
Skorn
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Default Re: Supporting new players

Quote:
Originally Posted by darksythe

All and all im looking forward to new players maybe the subsim genre will will awaken from her slumber
Amen to that, people need to take advantage of this spectacular game that has been made available to us. Just need to find those people somehow that have the interest :hmm:
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Old 10-25-05, 03:41 AM   #3
Bellman
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CNO - That was a very nicely weighted, delicate and finessed..........................plug. :|\

Although not for everyone the fleets, of which IMO, the Seawolves is the finest provide excellent supportive training,
by some first rate Officers'.

I would suggest any newcommer gets fully familiar first with basic game mechanics before carefully looking at all the
options (Fleet or otherwise) open to them for play.

A promotion intensive Fleet environment can feed the 'green' sprites into the mouths of sharks.
Just beware - not many but certainly there. You have been warned.
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Old 10-25-05, 04:40 AM   #4
darksythe
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Ok since were going to turn my well intetioned thread into a feeding ground for the virtual fleets out there.(Thank you bellman) Ill just got ahead and plug in the VMC Navy.
Are you looking for a virtual fleet where realism is key?
Do you want to feel as though your involved in a conflict on a global scale?
One that employs not only naval but air and ground assets.
If you answered yes to any of the above questions then your looking for the VMC Navy come join us today.
www.vmcnavy.net
If asked tell em Capt Mike "DarkSythe" Young sent ya.

About the VMC.

The Virtual Military Command was established in 1992 as the Submariners. This was a group that conducted missions offline using only a submarine simulator.

A group of members then decided it was prudent to expand from just a submarine community to that of a Virtual Fleet. In 1998 the Virtual Naval Command was born. We continued on this path for a couple of more years. At one point other groups came to be:
The Virtual Air Mobility Command, a group that provided military transport services.
The Virtual Air Force Command, a group that conducted US Air Force Operations.
The Virtual United States Marines, a special forces marine recon unit.
The Virtual Army Command, a group of special operations and tank warfare community.

It was the Joint Chiefs of staff of these communities who strived to work together towards common goals, however there was no common command authority. On April 10, 2000 the Virtual Military Command Navy was created. This was a merger of all the above groups.

The fleet has been moving forward at a steady pace. With the organization expanding to online participation, the organization continues to grow. The fleet now conducts about 25 % of it's operations live. We are looking forward to raising this percentage to an equal 50/50 ratio. Offline operation are still a key aspect to the perspective member.
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Old 10-25-05, 09:22 AM   #5
goldorak
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Default Re: Supporting new players

Quote:
Originally Posted by darksythe
All and all im looking forward to new players maybe the subsim genre will will awaken from her slumber

Why subsim ?
DW is about Naval Warfare
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Old 10-25-05, 10:19 AM   #6
Ula Jolly
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Wait, I have been away for quite some time... What happened? Why will there be a hoard of new players (can I adopt one?! Oooh, ooh, can I name one?!)?
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Old 10-25-05, 10:25 AM   #7
darksythe
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Default Re: Supporting new players

Quote:
Originally Posted by goldorak
Quote:
Originally Posted by darksythe
All and all im looking forward to new players maybe the subsim genre will will awaken from her slumber

Why subsim ?
DW is about Naval Warfare
Why???? Because im a Bubblehead and were somewhat one minded when it comes to anything naval. Because DW's roots are SC Sub Command and it was all about subs. and im a pretentious bastige
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Old 10-25-05, 10:27 AM   #8
darksythe
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Quote:
Originally Posted by Ula Jolly
Wait, I have been away for quite some time... What happened? Why will there be a hoard of new players (can I adopt one?! Oooh, ooh, can I name one?!)?
Not sure how long youve been away but we should be getting new players because DW is going retail
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Old 10-25-05, 10:28 AM   #9
goldorak
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Default Re: Supporting new players

Quote:
Originally Posted by darksythe
Why???? Because im a Bubblehead and were somewhat one minded when it comes to anything naval. Because DW's roots are SC Sub Command and it was all about subs. and im a pretentious bastige
:rotfl: Times change, make way for the surface and air units
Submariners beware
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Old 10-25-05, 10:42 AM   #10
Bellman
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:rotfl:

''Times change, make way for the surface and air units. Submariners beware ''

You surfs (serfs) and airheads are very welcome below the surface anytime - happy to make way down here for you.
We Bubbleheads are a very friendly bunch.

We serve shrimps - bring your own beer (and oxygen)
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Old 10-25-05, 12:14 PM   #11
Skorn
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Quote:
Originally Posted by Bellman


CNO - That was a very nicely weighted, delicate and finessed..........................plug. :|\

Although not for everyone the fleets, of which IMO, the Seawolves is the finest provide excellent supportive training,
by some first rate Officers'.

I would suggest any newcommer gets fully familiar first with basic game mechanics before carefully looking at all the
options (Fleet or otherwise) open to them for play.

A promotion intensive Fleet environment can feed the 'green' sprites into the mouths of sharks.
Just beware - not many but certainly there. You have been warned.
Heh, that wasn't supposed to be a recruiting plug for the SW exactly. I know that not everybody wants to be in a fleet, and if they do I'm sure they will do their research and pick the one that suits them best. This isn't a very popular genre among gamers, and to keep it alive we need the community to be strong and as big as we can get it. That's really all I was aiming for on that one . As long as people are playing I'm happy
Thank you though
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Old 10-25-05, 12:17 PM   #12
darksythe
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Quote:
Originally Posted by Bellman
:rotfl:

''Times change, make way for the surface and air units. Submariners beware ''

You surfs (serfs) and airheads are very welcome below the surface anytime - happy to make way down here for you.
We Bubbleheads are a very friendly bunch.

We serve shrimps - bring your own beer (and oxygen)
Hehehe yes surfs beware bellman speaks the truth. we do not take kindly to others trying to play in our swimming pool!!
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Old 10-25-05, 02:00 PM   #13
Bograt
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Quote:
Originally Posted by darksythe
The Virtual Military Command was established in 1992 as the Submariners. This was a group that conducted missions offline using only a submarine simulator.
Are there virtual mess dues?
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Old 10-25-05, 05:45 PM   #14
OneShot
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Ah... Bubbleheads ... great targets, at least as long as they dont try to be the Naval Equivalent of SAM Launchers. In that case ... well I guess you get my drift. And thanks for the invitation, but I prefer to stay high up and let my brain rot by onboard oxygen while enjoying the fine view ... which is quite the opposite to being 600ft underwater and letting rot my brain by onboard oxygen without a spectacular view.

Seriously tho, I concur with Skorn ... as long as people are happy playing DW, who cares if they belong to a fleet or not, as long as they are available to play with or against.
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Old 10-26-05, 12:13 AM   #15
Bellman
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OneShot - Bubblehead brains rot from alcohol, boredom on Barrier Patrol, that incessant sonar pinging sound
.............................. and the absence of women.

Airheads - just get too much of everything !

On the thread 'Line of sight' the OT theme is turning to scenario design for newcomers and help/advice/training.
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