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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Aug 2005
Location: New York City, USA
Posts: 163
Downloads: 116
Uploads: 0
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the water fog level, when i change that, i'm guessing it substitutes it's own looking water. using rub/beery water mod, if i decrease the murkiness will i get that default glowing water at night again?
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