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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
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![]() ![]() ![]() ![]() Get it here: http://rapidshare.de/files/5449066/H...d_v1.0.7z.html The first mod I created using Sansal's cloning tool. It has a unique ID, so it doesn't affect its parent unit (no CTD's). It features three new skins bearing the red cross logo and green band. This ship will only spawn if you have made provisions for generic troopships in the campaign layer, but it's pretty self explanatory to add it to campaign.scr/campaign.mis. If you have any other new surface units you must manually paste the unit's ID (NHOS=Hospital Ship) in your existing data\sea\englishnames.cfg and/or germannames.cfg. This is VERY important; otherwise, any additional new units (Sergbuto's additional merchants, Type 7 destroyer, etc) may cause CTD's as their entries will no longer be in the above cfg files. Keep in mind that sinking a hospital ship will have a drastic impact on your career. If you're sadistic enough to destroy one, get ready to lose at least 10000 renown once you return to base. Just a little heads-up to any would-be war criminals out there (you know who you are) ![]() |
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#2 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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AMAZING!!!! THANK YOU!!!!!!!!!!!!!!!!
![]() ![]() ![]() I love modders ![]() ![]()
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#3 |
Commodore
![]() Join Date: Apr 2005
Posts: 641
Downloads: 276
Uploads: 0
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i thought the red crosses where the aiming points for the torpedos.
Ok, no good joke but what a beautiful ship!!! I have a question: Is there an entry for the recognition manual for that ship when you´ve installed the mod? If so could you also make a RUB compatible version with the darker background? Thanks
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nie das Boot verlassen |
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#4 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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For a future version of this mod it would be great to have, as you said a new "International Red Cross" neutral country, which we could mod to also, then, carry a red cross flag instead of a US one.
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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iambecomelife,
Do you know if is possible (historically) to add this nice ship to German/Italian roster or only to the British/American? BTW, great work! ![]() Rubini. |
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#6 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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Awesome work!
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#7 |
GWX Project Director
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That totally KICKS BUTT!!! Awesome stuff!!!!
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#8 | |
Silent Hunter
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#9 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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iambecomelife,
Sorry, my english...I think that you don't understand what I mean... ![]() My question is: Is't historically accurate to spawn this ship as a German or Italian ship other than the British /American (about it's design and painter)? Hope that you had understand me now... :hmm: Rubini. |
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#10 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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#11 |
Frogman
![]() Join Date: Jun 2005
Posts: 296
Downloads: 91
Uploads: 0
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becomelife- you da MAN!
BTW, I haven't forgotten to send you those files, I'm trying to sort out what you absolutely have to have and what is optional, then I'll compress them and send them along. |
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#12 |
Electrician's Mate
![]() Join Date: May 2005
Location: Spain
Posts: 133
Downloads: 0
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Excelent work!!!!
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#13 |
Silent Hunter
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It's historically accurate for the hospital ship to be an axis unit, since several German and Italian liners were taken over for this purpose.
The unit appears in the recognition manual and museum with no problems, although it shows the default AMC paint scheme. I'll take a look at the RUB backgrounds if Beery wats to release it as part of the next version. It might spawn in the stock campaign, but I'm not sure, since I haven't checked all groups for generic troopship triggers. Any modmakers who want it to appear can simply place generic troopship groups in their modified campaigns (ie improved convoys); since there's only one other troopship (two with Sergbuto's transport) there's a pretty good chance it will spawn. Doing it that way will prevent ctd's on installations that don't have the hospital ship installed. |
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#14 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
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Mod No. 197 to the list...
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#15 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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Wow well done iambecomelife!!
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