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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
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Hi everyone, I was wondering how you add cargo (planes, crates, vehicles, etc) to newly made merchant ships?
I wanted to use Alex B's new merchant ships but had to remove them as they never had cargo on them at any point of the war in my patrols.
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#2 | |
Grey Wolf
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IIRC, the main method is to place cfg#Kxx_ nodes (replace xx by 01, 02, ...). |
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