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-   -   Adding Cargo to newly made ships (https://www.subsim.com/radioroom/showthread.php?t=257713)

kyle9154 10-21-24 06:13 AM

Adding Cargo to newly made ships
 
Hi everyone, I was wondering how you add cargo (planes, crates, vehicles, etc) to newly made merchant ships?
I wanted to use Alex B's new merchant ships but had to remove them as they never had cargo on them at any point of the war in my patrols.

Mister_M 10-23-24 03:43 AM

Quote:

Originally Posted by kyle9154 (Post 2929976)
Hi everyone, I was wondering how you add cargo (planes, crates, vehicles, etc) to newly made merchant ships?
I wanted to use Alex B's new merchant ships but had to remove them as they never had cargo on them at any point of the war in my patrols.


IIRC, the main method is to place cfg#Kxx_ nodes (replace xx by 01, 02, ...).


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