SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-14-23, 02:57 PM | #1 |
Cadet
Join Date: Jun 2023
Posts: 1
Downloads: 0
Uploads: 0
|
Torpedo doors - wrong animation
Hello,
I have a question regarding a potential issue with the animation of torpedo doors on U-boats. In the game Silent Hunter III, the sequence of torpedo door operation is divided into two distinct stages: the bow door opens first, and once that's complete, the muzzle door opens. However, evidence suggests that in reality, both doors should open simultaneously. This is evidenced by:
|
06-16-23, 03:28 PM | #2 |
Village Idiot
|
Just delete the Door2 animation chunks with S3D if you want that.
|
06-16-23, 04:27 PM | #3 |
Grey Wolf
|
Correct, all interconnected. The video has it right. Here is a top down schematic of the mechanism on a VIIC. Cranking the handle to open the bow cap pushed shaft #8, which actuated the leverage to open the bow cap (#1), which pulled the outer protective cap out of the way via #s 34, 35, and 36.
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
06-16-23, 10:31 PM | #4 |
Gefallen Engel U-666
|
Welcome aboard!
Byku! & a 'welcome back' to Derstosstupp! after a 2 month hiatus.
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
06-17-23, 03:56 PM | #5 |
Grey Wolf
|
Something like that: https://www.mediafire.com/file/7mzhi...oat7c.dat/file ?
Look at tubes 1, 3 & 5... |
|
|