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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Analyst
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Hi at all,
![]() I would like to inform you that I am currently working on a non-playable version of the Type XXI submarine and at least want to present the first progress as high poly version. I work with Cinema 4D and I don't know in which format I would best export the model so that it can be used in SH5. It would also be great if someone could contact me for the textures, because this is not the best I can. ![]()
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. Last edited by GrenSo; 08-14-20 at 12:53 PM. |
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#2 |
The Analyst
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Update of the model in high poly version.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. Last edited by GrenSo; 03-14-21 at 08:31 AM. |
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#3 |
Kapitain Leutnant
Join Date: May 2010
Location: GlanerBrucke
Posts: 424
Downloads: 251
Uploads: 0
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Great work GrenSo
![]() Here is the site of the type XXI maybe you could use it for the textures. https://u-boot-wilhelm-bauer.de/de/ Michael |
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#4 |
Sea Lord
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looks stunning
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#5 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Bravo! Bravo! A shot of Schnapps for you!
![]() Next we need to make a playable type XXI.
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#6 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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![]() Quote:
![]() As for textures, I found this site very useful - you can download their textures for free in lower resolutions, which is more than enough for texturing SH5 ships. Also, see this post by Rosomaha for proper format of your texture files (scroll to bottom of the post for texture info). |
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#7 |
The Analyst
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I had created also a model from type XXIII but I have it at the moment only in Cinema 4D as c4d file.
__________________
Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. Last edited by GrenSo; 03-14-21 at 08:31 AM. |
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#8 |
Bilge Rat
![]() Join Date: Sep 2020
Posts: 1
Downloads: 5
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NICE WORK!
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#9 |
The Analyst
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Is anyone interested in the model of type XXI? If so, I can offer it as .obj, .3ds or .c4d file.
I don't have the possibilities (time and necessary programs) to get the model ready to use for the game. I don't know if this model have the right size for an import.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#10 | |
Duplicate account
![]() Not Allowed Join Date: Nov 2019
Location: Russian Federation Nizhny Novgorod
Posts: 713
Downloads: 2338
Uploads: 0
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Try this: https://sharemods.com/8dz8eiucwwvz/G...erter.zip.html |
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#11 | |
The Analyst
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To use the model in game I need the opposite to export it - ideally - from .c4d to .gr2 format.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#12 |
Gefallen Engel U-666
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255oyz!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#13 | |
GLOBAL MODDING TERRORIST
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And it's only to export from a GR2 to an obj format. Last edited by Jeff-Groves; 03-09-21 at 01:45 PM. |
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#14 |
The Analyst
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There is not much left until the model is completely finished. Everything was done until now with Cinema 4D. It will be great if someone can use it, if it is finished in future, as mod for SH5.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. Last edited by GrenSo; 03-14-21 at 08:35 AM. |
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#15 |
Duplicate account
![]() Not Allowed Join Date: Nov 2019
Location: Russian Federation Nizhny Novgorod
Posts: 713
Downloads: 2338
Uploads: 0
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