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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Jun 2009
Location: Blue Coral Sea
Posts: 168
Downloads: 305
Uploads: 0
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Dear sir, How much renown or tonnage
Should have for getting a medal in one patrol? The Mod is GWX 3.0 In other words, can someone tell me the form of the tonnage requirement of different medals in this mod? Thanks a lot!😊 |
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#2 |
Ocean Warrior
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From the basic.cfg file found in data\cfg. If you're using Sh3 Commander, it can overwrite some of this.
[RENOWN] RenownReachGridObjCompleted=0 RenownPatrolGridObjCompleted=0 CompletedPatrol=0 NEUTRAL=-1 ALLIED=1 AXIS=-10 WrongShipSunk=-5000 FirstRankRenown=100 SecondRankRenown=350 EndCampaign=-5000 [PLAYER_RENOWN] AcademyBonus=1000 RankLevel0=0; SCORE RankLevel1=1499; SCORE RankLevel2=7999; SCORE RankLevel3=14999; SCORE MedalSettings0=0.25 MedalSettings1=0.5 MedalSettings2=1 MedalScore0=3000;2 class, SCORE MedalScore1=7000;1 class, SCORE MedalScore2=15000; knight, SCORE MedalScore3=25000; oak leaves, SCORE MedalScore4=37000;swords, SCORE MedalScore5=50000;diamonds, SCORE MedalScore6=80000;all, SCORE [MEDALS_CREW] DecreaseFatigueMax=0.1 IncreaseMoraleMin=0.1 RenownStep=50; RENOWN, u-boat badge SunkInPatrol=60000; TONNAGE, front clasp RenownStep2ndClass=20000; TONNAGE, IC 2nd SunkInPatrol1stClass=30000; TONNAGE, IC 1st SunkInPatrolGerman=60000; TONNAGE, GC SunkInPatrolKnights=70000; TONNAGE, KC HpStep=5 HpStep1stClass=10 Experience=1.25 StepForMorale=0 StepForFatigue=0
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#3 |
GWX - KC Crash Test Dummy
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Hi seaplate hitman theres no exact sience at play here theres too many variables difficulty your playing SH3 GWX at did you patrol your Patrol Grid for 24 hours did you use all your eels and did they all find their mark no duds no misses early war thats impossible did you sink any neutral shipping (best not do that too often your Kapitan will be retired) did you get back to port .
if your using the GWX Mod you need the Commander Mod its a must will enhance your SH3/GWX Experience no end you will also need the Commander Mod config file so GWX and Commander Mod talk to each other with the Commander mod you can give your crew more than one job helms man torpedoman ect and you can issue crew with medals after your patrol. you may want to install the 4Gig patch if your using Mods activated in the JSGME Mod enabler gives SH3 4gig of memory to work with instead of just the defualt 2gig so your game dont crash due to low memory issues https://www.subsim.com/radioroom/sho...d.php?t=154408 download links Commander Mod 3.2 https://www.subsim.com/radioroom/dow...o=file&id=4789 Commander Mod Config file http://www.thegreywolves.com/downloads/ 2nd colum 2nd from bottom 4Gig Patch https://www.subsim.com/radioroom/dow...o=file&id=5737
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Someone Had to Make the Tea Last edited by blackswan40; 10-29-21 at 04:51 AM. |
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#4 |
Medic
![]() Join Date: Jun 2009
Location: Blue Coral Sea
Posts: 168
Downloads: 305
Uploads: 0
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Appreciate your kind help!
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