SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-09-19, 09:18 PM   #1
Easy_Eight65
Helmsman
 
Join Date: Apr 2008
Location: New York City, USA
Posts: 105
Downloads: 323
Uploads: 0
Default No ships spawning in GWX 3.0 -- please help!

Okay....so I just ran the Dover Strait surfaced in broad daylight. Not a ship in sight. Any ship. Something is wrong here. Please help! From my earlier post in the SH3 Mods Workshop:

I'm about 2 months at sea on my first career patrol in a type IIa. I've shot down 3 Ansons but have yet not encountered a SINGLE merchant or warship -- enemy, friendly or otherwise. Is this unusual? Hit my 24 hr patrol grid...been all around the British Isles, entered harbors, etc....nothing. Patrol date is currently Oct 4, 1939. About to RTB at 50% fuel. Using SH Cmder v3.2. Please give me a shout if you have any thoughts on this "empty seas" issue.

Easy
__________________


"You may fire when ready, Gridley." --Commodore George Dewey
Easy_Eight65 is offline   Reply With Quote
Old 03-10-19, 04:42 AM   #2
blackswan40
GWX - KC Crash Test Dummy
 
blackswan40's Avatar
 
Join Date: Mar 2008
Location: IN THE STEEL SHARKS VIRTUAL OCEAN
Posts: 2,782
Downloads: 603
Uploads: 31


Default

Hi Easy_Eight65 There's nothing in the port of Dover in October 1939



to ensure your GWX Campaign files are as they should be this is what you should have as regards file sizes



screen below of GWX shipping in the RND Random Leyer if your inside the port of dover you will miss them also in your realism settings for your Campaign do you have no map contacts on or off if you have turned it off no contact will show up on the nav map



if your GWX files are not the same as ones above click link below for GWX3 Campaign folder d/l

http://www.subsim.com/radioroom/down...o=file&id=5440

at Subsim the pride runs deep we look after our own

ps the duplicate post in SHIII Mods Workshop please delete its not needed

Last edited by blackswan40; 03-10-19 at 06:23 AM.
blackswan40 is offline   Reply With Quote
Old 03-10-19, 09:32 AM   #3
Easy_Eight65
Helmsman
 
Join Date: Apr 2008
Location: New York City, USA
Posts: 105
Downloads: 323
Uploads: 0
Default

Thanks for your reply, blackswan40! Re: your troubleshooting advice:

My campaign files look good.

"No map contacts" box was / is UNchecked in Realism settings.

No ships in Port of Dover Oct 39 -- understood.


I still think it's strange that in the course of a 2-month patrol I did not detect or cross paths with a single enemy, neutral or friendly ship. I was deep into all the major shipping lanes in and around GB and Ireland -- including the Channel, North Sea, etc... I even lingered off Bristol after getting cc'd in a message to BdU from another boat setting a screen to intercept merchant ships there. Nothing seemed to be spawning. With the exception of a few planes, the patrol was without exception totally eventless...not to mention boring. Any tips about where and when a Kaleun is likely to find some action in early Sept 39 once war is declared?

Easy


Quote:
Originally Posted by blackswan40 View Post
Hi Easy_Eight65 There's nothing in the port of Dover in October 1939



to ensure your GWX Campaign files are as they should be this is what you should have as regards file sizes



screen below of GWX shipping in the RND Random Leyer if your inside the port of dover you will miss them also in your realism settings for your Campaign do you have no map contacts on or off if you have turned it off no contact will show up on the nav map



if your GWX files are not the same as ones above click link below for GWX3 Campaign folder d/l

http://www.subsim.com/radioroom/down...o=file&id=5440

at Subsim the pride runs deep we look after our own

ps the duplicate post in SHIII Mods Workshop please delete its not needed
__________________


"You may fire when ready, Gridley." --Commodore George Dewey
Easy_Eight65 is offline   Reply With Quote
Old 03-10-19, 10:27 AM   #4
blackswan40
GWX - KC Crash Test Dummy
 
blackswan40's Avatar
 
Join Date: Mar 2008
Location: IN THE STEEL SHARKS VIRTUAL OCEAN
Posts: 2,782
Downloads: 603
Uploads: 31


Default

Hi Easy_Eight65 you should be seeing naval patrols and merchant traffic even in early war search for contacts yourself when at periscope depth you can hear a Convoy or a ship 38kms away don't rely on your sonarman to tell you also do you use the commander mod with the commander mod config file for GWX with the commander Mod you can enter your own patrol grid before start of your patrol also if you would like to place docked ships in ports and have more merchant traffic coming and going I can help you place docked ships in ports also add more merchant ships sailing between ports in the random leyer or scripted leyer of the mission editor

regards blackswan40 Andrew Oldfield

Last edited by blackswan40; 03-10-19 at 12:17 PM.
blackswan40 is offline   Reply With Quote
Old 03-10-19, 11:45 AM   #5
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Do you have either the Black Sea or Indian Ocean only mods enabled? To save super-long loading times having one of those turned on turns off all traffic in the rest of the world.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 03-10-19, 12:10 PM   #6
Niume
Sea Lord
 
Join Date: Sep 2015
Location: Lithuania
Posts: 1,637
Downloads: 503
Uploads: 2


Default

show us your modlist
__________________


GLORY TO UKRAINE!


[ENG] SH 4 KSD II Ace Edition
Niume is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.