SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-18-16, 12:30 PM   #1
Cthulhus
Planesman
 
Join Date: Jan 2002
Location: Bordeaux, France
Posts: 191
Downloads: 136
Uploads: 0
Default CTD with Museum and Japanese ships

Hello,

I have SH5 1.2+ The Wolves of Steel 1.05 + Update 09.

And nothing more.


I have a CTD all the time at the same moment.

Open the Museum, and brows Japanese ships and you'll get a CTD at the 3rd ship.

Hope that will help.

Not really important but ...

Thanks
__________________
Xavier Jehl - Bordeaux
Cthulhus is offline   Reply With Quote
Old 04-18-16, 01:41 PM   #2
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Cthulhus View Post
Hello,

I have SH5 1.2+ The Wolves of Steel 1.05 + Update 09.

And nothing more.


I have a CTD all the time at the same moment.

Open the Museum, and brows Japanese ships and you'll get a CTD at the 3rd ship.

Hope that will help.

Not really important but ...

Thanks
I couldn't reproduce the same CTD like you did (on third unit) but museum did eventually crash after ten Japanese warships (or so) displayed. And most of the time on different unit...

Not that I can do much about it because, as far as the game engine is concerned , all displayed units are rendered at the same time. This will inevitably lead to occasional CTDs in the musem. Imported SH3/4 ships and planes will only make thing worse and Japan has plenty of them...

All imported Japanese units comes with OHII mod, so maybe you can leave the comment in the appropriate thread also. Maybe Trevally would like to revise those units and to check for potential errors...
vdr1981 is offline   Reply With Quote
Old 04-18-16, 01:51 PM   #3
Cthulhus
Planesman
 
Join Date: Jan 2002
Location: Bordeaux, France
Posts: 191
Downloads: 136
Uploads: 0
Icon14

Thanks for the advise ! It's not really important. The most important is to have a stable game (the museum isn't the game for me).

Any way, thanks for your feedback !
__________________
Xavier Jehl - Bordeaux
Cthulhus is offline   Reply With Quote
Old 04-19-16, 11:59 AM   #4
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

I remember Uekel and I think it was Echolot discussing this museum issue in the German forums. Not 100% but I think it was an easy fix with either the roster or names doc not matching
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 04-19-16, 12:19 PM   #5
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by Trevally. View Post
I remember Uekel and I think it was Echolot discussing this museum issue in the German forums. Not 100% but I think it was an easy fix with either the roster or names doc not matching
This is not just about museum instability. Same issues can be reproduced in regular campaign gameplay as well if certain conditions are met.
I don't think that we'll ever see proper fix for this issue without official 1.03 patch (that means never).
vdr1981 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.