![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watch
![]() Join Date: Oct 2011
Location: Italy
Posts: 22
Downloads: 107
Uploads: 0
|
![]()
Yesterday I was in patrol in Atlantic Ocean near british coast in 1939 October 1st, and I saw a cargo traveling at nighttime with all light off.
I thought she was an enemy ship so I torpedoed her to death before I realized she was greek. According to flags table, Greece joined Allied force only in 1940, so in 1939 that ship should have been neutral but when I returned to base the patrol's log showed that no neutral ship was sank. ![]() How can you explain this? I'm playing SH3+GWX+Merchant Fleet Mod.
__________________
[SIGPIC][/SIGPIC]
Silenter sub undis victoriam parat |
![]() |
![]() |
![]() |
#2 | |
Sea Lord
![]() |
![]() Quote:
![]() BTW, how did you know the ship was Greek? Was she flying a Greek ensign? Or did she just have "I'm Greek" painted on the side? Paint is cheap and easy to get. ![]() |
|
![]() |
![]() |
![]() |
#3 |
Eternal Patrol
![]() |
![]()
The problem there is that the game doesn't have any lit ships. They are all a mod, so it is very easy to find a darkened ship that is neutral. On the other hand unless the situation was obvious U-boat kaleuns didn't usually get into trouble for that. Most of the time they didn't get into trouble for sinking friendly ships.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#4 |
Watch
![]() Join Date: Oct 2011
Location: Italy
Posts: 22
Downloads: 107
Uploads: 0
|
![]()
Thanks for replies.
I supposed that ship was Greek because of the Greek colors and the huge word "Greece" painted on the hull, I'm sure there was no ensign on the mast (nor Greek neither British). I didn't understand that MFM contains such misleading ships.... now I'm thinking about how many ships in the past I let to go because of this misunderstanding ![]() ![]() ![]() From now on I will show no mercy. ![]()
__________________
[SIGPIC][/SIGPIC]
Silenter sub undis victoriam parat |
![]() |
![]() |
![]() |
#5 | |
Sea Lord
![]() |
![]() Quote:
BTW, I was unaware that lit ships were from a mod. Never played stock. ![]() |
|
![]() |
![]() |
![]() |
#6 | |
Watch
![]() Join Date: Oct 2011
Location: Italy
Posts: 22
Downloads: 107
Uploads: 0
|
![]() Quote:
This is a passage from GWX Manual: Illuminated Ships Historical background Germany discussed treating well-lighted merchant ships as neutrals during its World War I unrestricted submarine warfare campaign, as belligerent merchant ships turned their lights off to avoid giving away their location, but this was only an informal convention. Neutral ships usually used red, green, and white navigation lights to reduce the danger of collisions at sea, but the masters of neutral merchant ships sailing alone during World War II would sail darkened if they felt U-boats would attack anyways. Illuminated ships in GWX Illuminated ships in GWX represent some (but not all) shipping of currently neutral countries; merchant ships from countries currently at war or allied with Germany will always sail under blackout conditions, while Red Cross hospital ships always sail under illumination. Note: Illuminated ships of neutral that leave port before their nations join the war are legitimate targets once war begins, but will remain lit until they reach port.
__________________
[SIGPIC][/SIGPIC]
Silenter sub undis victoriam parat |
|
![]() |
![]() |
![]() |
#7 | |
Sea Lord
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#8 |
Watch
![]() Join Date: Oct 2011
Location: Italy
Posts: 22
Downloads: 107
Uploads: 0
|
![]()
incidentally.... I can't remember any illuminated ship in nighttime since I use MFM (even if it is not so long).
Maybe it is a coincidence, but do you know if this feature is mantained in MFM?
__________________
[SIGPIC][/SIGPIC]
Silenter sub undis victoriam parat |
![]() |
![]() |
![]() |
|
|