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#1 |
Swabbie
![]() Join Date: Dec 2008
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Hi all,
I have returned from a brief hiatus to hunt the North Atlantic once more. I just installed GWX for the first time, so I am trying out the mod and seeing how I need to adjust from the stock game. My question pertains to how to detect ships. For the most part, if I get a map contact I bird dog it and hunt it down fairly effectively. My question is: Does it make more sense to wait on the surface, or hover around periscope depth and listen on the hydrophones? Which is more effective? Obviously, this is highly dependent on weather. Let's presume for sake of argument the weather is great for visual spotting (Clear, etc.). Am I going to do better with my lookouts on the bridge, or waiting underwater for them to show up using my sound detection? Followup, related question: For general hunting (i.e. when I don't have a report to chase down), my hunting method has been to cruise very slowly in high traffic areas during the day at periscope depth, then surface at night to recharge my batteries. I tend to stay surfaced the majority of the night (even though my batteries and air have been replenished rather quickly). Is this a sound hunting method, or should I adjust it? Thanks! -DrZ Last edited by DrZaius; 02-25-14 at 11:10 PM. Reason: Apparently, I've got 2 subsim accounts. I'll keep this one- it's older, gives me more street cred! |
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#2 |
Sea Lord
![]() Join Date: Apr 2007
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I personally always try to hunt using visual contact. It's far to slow to try to intercept submerged.
Steve |
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#3 |
Helmsman
![]() Join Date: Oct 2012
Location: Istanbul, Turkey
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Most of the time I look up for enemy vessels surfaced. If the weather is bad with low visibility I make regular hydrophone checks for 1-2 hours. If a contact is detected with the hydrophone then I surface and cruise with high speed.
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"Though I'm past 240 meters, I'm feeling very still and I think my u-boot knows which way to go ..." |
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#4 | |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
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As your passive sonar has a much better range than your visual I'd say the obvious answer to your question is to stay below as much as possible - even more so when it is dark. You can still receive position reports when submerged.
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www.fredleander.com - look in to see my new book on Operation Sea Lion "Saving MacArthur" - a book series on how The Philippines were saved |
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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Observation crew can report upto 8km or 16km (depending on mod installed, i.e. GWX) Hydrophone crew reports upto 20km or so. But listening yourself in the hydrophone station gets you bearings from upto 34km. So the effort of doing it yourself, ever so often as desired, is well payed. But it's still mind-numbingly boring. And you can't stay submerged ( below 10m) for ever. The ocean is a really big place, so don't expect to find anything in one spot. Move across an expected traffic route for better chances, or position yourself in a chokepoint.
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#6 | |
Swabbie
![]() Join Date: Dec 2008
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Edit: I presume my effective visual range is shorter at night. Also, cruising on the surface during the day leads to its own troubles, ie airplanes. It's an interesting problem. |
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#7 |
Seaman
![]() Join Date: Feb 2014
Location: Fayetteville, NC, USA
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I normally use the surface at lower speeds. If I get a report and am attempting to intercept I will begin regular dives when getting close to pin-point the location and direction of a convoy, but normally close on the surface until it is unsafe to do so. I do get close by running about 7m (decks awash) since it makes it harder for the enemy to see just my con.
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#8 |
中国水兵
![]() Join Date: Jul 2008
Location: East of the Firth of Forth
Posts: 273
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I use the same methods as Leandros and Pisces. proceed to a hot-spot area and submerge.
I tweak the speed to 80 revolutions (<1 knot) and go to x64 TC. Following a short plotted course at 45 degrees to the likely track of traffic, I alter course every 15-20 minutes by up to 90 degrees either side of my mean course to open the hydrophone arcs and catch anything sneaking through the dead zones ahead and astern. I check the hydrophones myself at least once an hour, normally more and yes, it is tedious but you will catch sounds the crewman won't. Same when the boat is surfaced to recharge batteries between dips. I scan the horizon myself and have spotted targets out as far as 18.5km on a good day. Having a high definition monitor helps. It all depends how much effort you want to put in. Unless 'warping' between hunting grounds I cruise at slow speed and never more than x64, frequently less. My patrols take longer to complete now but I catch a lot more fish this way than I used to. KH |
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#9 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
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The question is in which direction to move, at what speed, and in which interval do you dive-check again. If you move in the same direction of expected enemy trafic, and with similar speed, then the other units still out of range will barely get a chance to enter your sensor area. If you go against the expected traffic direction, then the relative speed between you might be so great that you miss him leaving your sensor area before your next dive. If you move across the expected traffic direction then his speed determines the interval, and gives you more chance of catching a contact in a wider traffic lane. But it still primarily a game of chance and patience. I did some general calculations some years ago about which interval would be prudent, considering the relative speeds, and how visual compares to hydrophone. http://www.subsim.com/radioroom/show...27#post1021427 p.s. High timecompression is detrimental. It makes the contacts outside of your area jump with bigger leaps through the world. If really high the jumps are large enough to either skip your region entirely, or make them materialize at point blank range. Not good if they have DD friends with them. Airplanes are much faster, so it is more apparent with them at lower timecompression levels. Either they don't seem to be there, or they are already circling your burial-at-sea. Last edited by Pisces; 02-27-14 at 02:56 PM. |
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#10 | |
Swabbie
![]() Join Date: Dec 2008
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