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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
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Hey Guys,
![]() So i'm going to start a new Campaign and would like to add some new mods to the current ones i have. Here is what i currently have..... Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 8.a Wave Mechanics - Breeze DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 12. Sounds Capthelms Audio+SV Touch Ups SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fix SteelViking-HotSoup-WaterDrips FX_Update_0_0_21_ByTheDarkWraith SubFlags_0_0_8_byTheDarkWraith NewUIs_TDC_7_3_0_ByTheDarkWraith NewUIs_TDC_7_3_0_ERM_Reaper7_NightVision_Black_Ski n Updated_Depth_Scales_by_gap_for_v7_2_0 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible The mods i would like to add are.... Equipment Upgrade Fixes v1.4 Patch 1 by TheBeast Equipment Upgrade Fixes v1.4 Patch 1 HotFix by TheBeast sobers best ever fog V22 SH5 AilBubbles 1.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith 3D_Deck_Splash_FX_v1_0_0_byTheBeast Sub Bubbles byTheBeast IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 IRAI_0_0_39_Inertia_Damage OPEN HORIZONS II_full v2.2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 So after looking at a few mod lists here on the forum like Sobers and Fifi's i wanted to know if anyone could look over this mod list with the added mods (I have put ** next to the new mods added) and tell me if it is acceptable or if i have missed any patches and or compatibility issues? Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 8.a Wave Mechanics - Breeze DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 12. Sounds **sobers best ever fog V22 SH5** Capthelms Audio+SV Touch Ups SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fix SteelViking-HotSoup-WaterDrips **Equipment Upgrade Fixes v1.4 Patch 1 by TheBeast** **Equipment Upgrade Fixes v1.4 Patch 1 HotFix by TheBeast** FX_Update_0_0_21_ByTheDarkWraith SubFlags_0_0_8_byTheDarkWraith NewUIs_TDC_7_3_0_ByTheDarkWraith NewUIs_TDC_7_3_0_ERM_Reaper7_NightVision_Black_Ski n **IRAI_0_0_39_ByTheDarkWraith** **IRAI_0_0_39_ByTheDarkWraith_Patch_1** **IRAI_0_0_39_Inertia_Damage** Updated_Depth_Scales_by_gap_for_v7_2_0 **OPEN HORIZONS II_full v2.2** EQuaTool 01.01 by AvM - Kriegsmarine Regular Style MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible The remaining mods below i am a bit unsure about, can i just add these on the end of the list here? ![]() **AilBubbles 1.0** **KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith** **3D_Deck_Splash_FX_v1_0_0_byTheBeast** **Sub Bubbles byTheBeast** **SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11** **SH5Lifeboat_Wooden ver. 0.2** Thanks alot for your help guys ![]() Last edited by Delta Wolf; 05-15-13 at 08:36 AM. |
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#2 | |
Ocean Warrior
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![]() Quote:
DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 8.a Wave Mechanics - Breeze DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 12. Sounds sobers best ever fog V22 SH5 Capthelms Audio+SV Touch Ups SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fix SteelViking-HotSoup-WaterDrips Equipment and Upgrade Fixes v1.4 - by TheBeast - you've missed main mod Equipment Upgrade Fixes v1.4 Patch 1 by TheBeast Equipment Upgrade Fixes v1.4 Patch 1 HotFix by TheBeast FX_Update_0_0_21_ByTheDarkWraith NewUIs_TDC_7_3_0_ByTheDarkWraith NewUIs_TDC_7_3_0_ERM_Reaper7_NightVision_Black_Ski n IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 SubFlags_0_0_8_byTheDarkWraith OPEN HORIZONS II_full v2.2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible Updated_Depth_Scales_by_gap_for_v7_2_0 - you don't need this, already included in NewUIs 7.3.0 IRAI_0_0_39_Inertia_Damage - you don't need this, it for using with TDW Ship Inertia only KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith - you don't need this, already included in FX Update 0.21 3D_Deck_Splash_FX_v1_0_0_byTheBeast Sub Bubbles byTheBeast - if you are going to use Equipment Upgrades you should use EUF UBoat FX instead of these two mods - http://www.subsim.com/radioroom//dow...o=file&id=3724 AilBubbles 1.0 - you don't need this if you use EUF UBoat FX
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#3 |
Engineer
![]() Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
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Hey Volodya,
Thanks again for your help, i'll get these mods added ![]() |
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#4 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Youve also missed the real patch v1 for EUF. Sober has since fixed up his modlist for this checkout his modlist thread.
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#5 | |
Ocean Warrior
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![]() Quote:
![]() What real patch v1 for EUF? If you mean Sober's date's patch.. it's not necessary for this list to work..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#6 |
Engineer
![]() Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
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Hey Guys,
Just wanted to check back in, not sure if i have an issue or perhaps i'm being picky? ![]() My crew seem to be saying things at the wrong time e.g Im heading along at periscope depth and my crew will say "Shut down Diesel engines" or "Recharging the Batteries" Now i normally get the "Shut down Diesel engines" just after diving and "Recharging the Batteries" just after surfacing, the crew are saying these at the right times but also at random times. I have never noticed this before so i just wondered if i have done something wrong or could this be a bug? Mod list Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.b Ambient Settings - No Murky Waters DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 8.a Wave Mechanics - Breeze DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 12. Sounds sobers best ever fog V22 SH5 Capthelms Audio+SV Touch Ups SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Fix SteelViking-HotSoup-WaterDrips Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix FX_Update_0_0_21_ByTheDarkWraith NewUIs_TDC_7_3_0_ByTheDarkWraith NewUIs_TDC_7_3_0_ERM_Reaper7_NightVision_Black_Ski n IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 SubFlags_0_0_8_byTheDarkWraith OPEN HORIZONS II_full v2.2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 EQuaTool 01.01 by AvM - Kriegsmarine Regular Style MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible EUF_UBoat_FX_v0_0_3_ byTheBeast Edit: I have also had two CTD's while using the map tools within an hour of each other, however this has not happened in the last few hours of game play. I have never used SH5.exe patches to fix bugs and add functionality by TheDarkWraith is this something that would of perhaps helped with my mod list? and should i install it? Thanks guys ![]() Last edited by Delta Wolf; 05-16-13 at 10:42 AM. |
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#7 | |
Ocean Warrior
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![]() Quote:
And yes, you should use it.. How to (by Trevally) - http://www.subsim.com/radioroom/showthread.php?t=197960 EDIT: This happens from time to time.. especially in a rough sea..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#8 | |
Engineer
![]() Join Date: Apr 2013
Posts: 209
Downloads: 155
Uploads: 0
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Thanks Volodya ![]() |
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#9 | |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober If you want detailed discussion, look in Sobers mod list thread for my comments. Also here I go into detail on this page in the EUF discussion thread: http://www.subsim.com/radioroom/show...182194&page=32 Last edited by Bathrone; 05-17-13 at 04:05 AM. |
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#10 | ||
Ocean Warrior
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![]() We are discussion here about TiberiusXIV's mod-list, not about Sober's mod-list.. don't we? I don't need detailed discussion in the Sober's thread or in the EUF thread.. Maybe it worth to look again at the TiberiusXIV's post.. Or at the my post.. Please, attentively this time.. Quote:
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#11 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
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Indeed you are correct that Sobers date patch is optional. The reason I said the real patch and then later said its 48 MB is that allot of people were basing theirs off sobers which linked to a version only 0.3 MB in size (this all since fixed in his), and not the 48 MB mod authors patch. The problem with just using filenames is that when these sorts of mistakes happen the critical detail of the filesize is left out.
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