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Old 10-12-12, 12:26 PM   #1
Targor Avelany
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Default Scale of models in SH5

pretty much as the topic states. I think I saw something in one of the discussions on this, but I can't find it now.

So, what I'm wondering, what is the scale of models in the game to real-size? 1/1000 (0.001)? It seems close w/ my approximations, but I haven't actually calculated yet (have been extremely busy lately )
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Old 10-12-12, 01:28 PM   #2
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Bonsoir Targor

I think like you that it's 1:1000 scale ,but not 100% sure ... Too many things have bad scale to be sure ...
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Old 10-12-12, 01:34 PM   #3
Targor Avelany
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Quote:
Originally Posted by BIGREG View Post
Bonsoir Targor

I think like you that it's 1:1000 scale ,but not 100% sure ... Too many things have bad scale to be sure ...
Thanks, bud.

Yeah, there is a lot of work needs to be done to make the game more realistic.. And scaling is one of it: I remember sober was trying to make some of the ships wider as they suppose to, but run into some problems

Well, I'll assume the 1:1000 for now and go from there.

Cheers
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Old 10-12-12, 01:40 PM   #4
volodya61
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Somewhere in the Patcher's thread TDW and Gap discussed about the odds in the game controllers... try to search there..
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Old 10-12-12, 01:43 PM   #5
Madox58
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A movement of .1 equals roughly 1 meter.
In 3D max if your scale is set as 1 Unit equals 1 meter?
You'd need to reduce the model by 10.
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Old 10-12-12, 01:44 PM   #6
Targor Avelany
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Quote:
Originally Posted by privateer View Post
A movement of .1 equals roughly 1 meter.
In 3D max if your scale is set as 1 Unit equals 1 meter?
You'd need to reduce the model by 10.
ok, this is perfect comparison. Thank you, privateer.
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Old 10-12-12, 02:59 PM   #7
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I have a scaleing wall created by DivingDuck that comes in handy for SH modeling.

I also use a program called Obj Scalar that allows quickly changeing the scale of obj files.

I could upload them both if you'd like a copy of them.
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Old 10-12-12, 03:04 PM   #8
Targor Avelany
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Originally Posted by privateer View Post
I have a scaleing wall created by DivingDuck that comes in handy for SH modeling.

I also use a program called Obj Scalar that allows quickly changeing the scale of obj files.

I could upload them both if you'd like a copy of them.
/bow
I would LOVE to have them in my tool collection!
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