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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Oct 2012
Location: Bucharest, Romania
Posts: 296
Downloads: 325
Uploads: 0
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I understand that there are many opinions about which mega mod is best but I'm wondering is there a comparison somewhere of the differences. For example I installed lsh3 5.1 because I read it had really cool living ports which it does. However I saw a youtube video with GWX and he had the same things plus he had hanging sausages lol and more ship to explore. So I assume you cant have two mega moss installed correct? I'm hoping for a list that breaks down items. I'm happy with lsh3 but I want sausages lol!
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#2 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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#3 | |
Airplane Nerd
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![]() Quote:
For all of us who play it on a Laptop (like me! ![]() I'll stick with GWX because it is what i know and love about SH3. ![]()
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#4 |
Chief of the Boat
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Must agree with both posts #2 and #3
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#5 | |
Eternal Patrol
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=104514 The extra rooms for the Type VII come with FlakMonkey's New Interiors mod. http://www.subsim.com/radioroom/showthread.php?t=162631 It's designed to work with Stock, GWX and WAC. It doesn't say anything about LSH3, so I'm guessing it doesn't.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Airplane Nerd
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The new interiors mod is very good but not perfect.
The pistons don't always cycle on the motor. The diesels can be extremely loud in the Command Room Once the mod is installed, you cannot uninstall it. I disabled it one day and it ruined the install by putting black space where the rooms should be.
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