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#1 |
Swabbie
![]() Join Date: Mar 2011
Location: Hungary, Dombovar
Posts: 5
Downloads: 231
Uploads: 0
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Hi everyone!
I'd like to ask some help. I'm started to make the Type 7B Turm AO lightmap with the help of flakmonkey's Creating-Ambient-Occlusion-Maps tutorial. The problem is, there is 3 materials, and the .obj, file is exported with these 3 materials. In Maya I do everything that the tutorial shows. But when i wanted to import, it show the these error massage: ![]() After automatic mapping, I tried to save the file with Maya, named as "-uv2.obj". Then I use the Surface Shader and make the Rendering. As next step I import the "-uv2.obj" file into the S3D program. ![]() But the game reports error and shuts down. I didn't have problem with one materinal, but when there are more I couldn't import into S3D. Can you help me? |
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