![]() |
AO Lightmap problem
Hi everyone!
I'd like to ask some help. I'm started to make the Type 7B Turm AO lightmap with the help of flakmonkey's Creating-Ambient-Occlusion-Maps tutorial. The problem is, there is 3 materials, and the .obj, file is exported with these 3 materials. In Maya I do everything that the tutorial shows. But when i wanted to import, it show the these error massage: http://i213.photobucket.com/albums/c...6011/error.png After automatic mapping, I tried to save the file with Maya, named as "-uv2.obj". Then I use the Surface Shader and make the Rendering. As next step I import the "-uv2.obj" file into the S3D program. http://i213.photobucket.com/albums/c...011/7B_Int.png But the game reports error and shuts down. I didn't have problem with one materinal, but when there are more I couldn't import into S3D. Can you help me? |
All times are GMT -5. The time now is 01:58 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.